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Bel'shir and left!
YOU CHEATED!!! You aren't supposed to pre-plan!… Ruined our fun.
That said… I am not good at SC2 despite having been playing so long… I lost to this on casual (stupid guardian shell!!! XD). My excuses… I forgot the third base is not attached via ground path, I took the same mission route you did and had the same limited pool of units, and I'm just bad despite the fact I've been playing starcraft since 2001. SO thank you for the entertainment and reminding me why i let you do this stuff for us XD
Man, what a choice! Left Fenrir Squadron seems really good because it can cause the target fear, but Right Fenrir Squadron nukes on death! You can't beat that!
I'm gonna have to vote for Right Fenrir Squadron.
let's go annoy some more protoss, and take all their stuff.
Left!
I was not expecting that end, I thought the Mothership would have Guardian Shell just to make it that little bit harder.
Loved that fight between a planet destroying spaceship and a spam of meat shields with rocket launchers.
oh no time to honor my pledge to watch the whole thing. Idk if I can take a whole 40 min to do it!
This mission gets trivialized by 1 ghost and 9 ghost academies.
Otherwise, is a complete drag to complete.
Man, still want to know what that H on the command center is…
Good job on doing that in under an hour. I was so ready for several hours of background content though!
GO WITH THE LEFT FENRIR SQUADRON OR I WILL DO NOTHING.
We need a playground for the Balius. Cutthroat is too stingy with its resources and Smash and Grab is timed, so go with Welcome to the Jungle.
GG
I vote Fenrir squad because Fenrir is a dog and dogs are unquestionably good.
Fenrir and monylith
sad we didnt get to see the Balius, but was a great vod, also guy with rocket is fun
GG Grant! Very well done!
25:48 Master Skyfury there are to few of them, what are we going to do?
monolith, a presumably easy mission after a hard one sounds about right
In coop sky fury does antimassive damage and i rly miss this. They are real hybrid killers, battlecruiser also die instantly. Making them anti armor is such an unessuary generalisation
Watched the whole thing again at .75, extra watch time to make up for the suffering the others put you through.
Left
For the research I think you should do the one that's further up.
How does the experience mechanics work? is it by numbers units killed or by unit tier. Because it seems that elite units get levels quickly against terran and zerg units but is really slow against the protoss units.
Belshir, I like the goliath.
Obviously the Fenrir choice is the right one.
left
As promised, I watched the entire thing, though I would have done so anyways.
Upgrade: The right one, because it's the right one.
Next mission: Bel'Shir, I wanna know what the other split mission can do.
I was promised a 6 hour video and it’s only 40 mins. What am I going to do at work all day?
Next I want you to do more artifact missions please, get the tank and then do the zeratul crystal missions
Lets go Deadman next!
Are we making the other version next, or at the end?
This mission might be more fun if only certain units had guardian shell. Say, templars, or collossi.
That was awesome
I've always been a right snickers kinda guy
Belshir and Left
I vote you go somewhere that gives Zerg research next because that would be really funny if you max out all Zerg research before even getting any Protoss lmao
Alright deal was a deal, I'll finish this and then watch the randomizer videos.
One tip I'd suggest is to make multiple CC's, in Coop I'd always have 2 per base (usually a 2nd CC is the first building I'd make, helps you saturate faster then make a good sum of units). This'll give you the means to produce an army quickly that can hot drop onto the fight if you rally to your royal guards. This mod REALLY does miss the point of the weapons you equip troops with though, which is probably why this mission was so hellish -effectively making the Viking your only vialbe AA. In an idea world, maybe 25-33% of your army is actually equipped with a weapon, then as they die, those behind them walk up to equip the guns, repeating until you win or lose all of your troops basically. Since the guns are lost on death it just eliminates the core mechanic, sadly. Just shows how good you are at this game to beat the mission despite that though, love ya grant.
When you are late you are left with no right to choose. x)
Thanks for the Dominion. ^^
Allright grant, we had a deal. there for i watched the 1st attmpt, and than skipped to the end to see you beat it. than i just played the full video in a muted tab.
hope it helps, well played!