The Protectorate Update is an upcoming update for NEBULOUS: Fleet Command. The update will feature a wide selection of new ships – bringing with it a style of combat between a ragtag band and the technology superior alliance navy. The Protectorate Update will be available on 27 February.
More on Nebulous: Fleet Command can be found here: https://store.steampowered.com/app/887570/NEBULOUS_Fleet_Command/
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The only reason I haven't bought this game is because it is in early access. Can't wait for full release.
This is a great game, no doubt about that, but they could really use someone to professionally edit and provide contextual commentary to some of their videos. Almost all the videos on their channel are like the one playing in the background here – unedited streams of people rapidly clicking though menus, often running to over an hour. For anyone just stumbling on the game it's quite confusing and off putting
I’ve been testing this update for over a month. Y’all are going to love it
I love this game so much. Container missiles are such a perfect weapon for a cobbled force. Thanks for showing this off Obsidian!
Love this game, my brothers and I are huge RTS nerds – and even we spent an hour on the tutorial..and then ran it again after running a quick match. It's phenomenally complex
This game had such potential and they're completely ruining it.
sure goddamn hope this game does not become the expanse.
Nebulous is more like Nexus: The Jupiter Incident. The Expanse is too quick and too vast to be what Nebulous has going on.
This game is so incredible and satisfying. Lots to learn but well worth it, I just got it myself a few days ago. Everyone should pick this up!
The music from the game is just incredible. It sets the atmosphere/tone so well!
The simulation of radar systems and electronic warfare in Nebulous is awesome.
So this is just a Homeworld knockoff? I can see how "unique" it is…
Interesting. The map/navigation screen evokes some serious "Homeworld" vibes…
They used to call it Eve Online.
had this game in my library for games but only played a little bit of it. The learning curve is big but looks to be a fun game to play once you get around the curve
I love this, but I feel if anything the comparison with the expanse is even stronger, since the new faction is basically the OPA. For anyone who does want to play like its the expanse vs the AI, the steam workshop has a Martian ship mod which is amazing. Id also recommend one of the nuke mods. Nothing like seeing pdc's miss all but one of your missiles, which promptly melts a poor battleship. Also makes stealth ships like the TACHI viable against fleets.
Is there anything more to this game a skirmish battle generator 😒
Holy fuck that trailer is awesome! Great video OA, thank you for continuing to cover this awesome game!
It looks like homeworld 2 but with worst graphics and UI
the game I suck at, but I love it.
Meh. Not as fun as it looks. It could use an interface overall.
Mines ?
Nexus: Jupiter Incident, is that You?
Hopefully they do something about the ""Blanket" Jammers. Because currently the only viable tactic is to bring as much jammers as you can and the only counter to jamming is to bring more jammers than the enemy.
Nebulous is awesome. While it's not exactly like the expanse, it gets close enough to scratch that itch real well.
Well this looks like 💩. Prob early access to 🤣🤣
It's good to see more people reviewing and discovering this. As someone who has several hundred hours in Nebulous, I have two pieces of advice to give new players who will take part in multiplayer. Bring floodlights, and have someone on your team bring intelligence. That is all.
Obsidian, do check out the game called Occupy Mars: The Game. Its a mars base builder highly technical and while it does not feature interstellar travel it has exploration on rovers on surface of mars. They are in kickstarter so would benefit from a highlight
it allways ammuses me how theres so many comparisons to the expanse when all thats similer is that the ships do a reverse burn when they enter a battle. yet in game the ranges are not realistic, ships have a capped max speed, theres no systems to manage heat, recoil is non existant. its quite ammusing how vocal the expanse community is about wanting a game to be like there love.
It's not "The Expanse" for sure – and it couldn't be because the whole design goal is different – e.g. it's a game that focuses on what is basically a heavily expanded Homeworld (or the PDC mod to be precise) combat. But every weapon has an arbitrary speed limit and ships are of the generic "horizontal" aesthetic so it's quite not so "The Expanse".
Saying that – the game certainly needs a much better UI for plotting missile paths – it's just way too unusable at the moment. You spend more time trying to place a point in 3D space than actually figuring out the best path.
That is one of those games that will cook slowly over time and get better and better.
A true labor of love.
But also with a distinct taste that is not for every one.
Also I think it is more of a military space combat simulator than a game.
Hey OA have you had a look at Evochron Legacy SE? Its a space simulator and I'm on the fence in regards to buying it? Love to see you review it.
Youtube really wanted me to watch this. Recommend it 4 times at once
It could be. But the scale isn't there. Neither is adherence to newtonian physics which imo are both essential for a realistic space game.
What happened to the gameFalling Frontier
It looks like it could just as easily be reflecting a universe akin to the Jack Campbell (aka John G. Hemry) "Lost Fleet" novels