While I got to play the beta for Dragon Ball: The Breakers, I didn’t get any footage because I was too excited.
This video’s just educational, not really any humor or narrative anything here. I mostly made this video because I didn’t want to forget how to play.
I’ll be returning to Fire Emblem Content, but expect this game to be mixed in when it comes out. I’ve never been so hyped for a game.
I forgot to mention the barrier recharge in the video. It’s a very useful item to carry around, especially to drop for revived teammates. I hope that the use time decreases when the game is released.
source
Cant wait for this game
You know, I haven't ever watched Dragon Ball/Z. I only know of dragon ball through osmosis with my friends playing Fighters Z and Xenoverse 2. I've heard this game compared to Dead By Daylight, a game I've had a pass on.
I don't know what it is about this informational video, but you've convinced me to put this game on my radar and look into it more – just hearing how these items work, how they interact has got me interested in how the team play and strategy works out.
Thank you for this video. I enjoyed it, twice.
I'm going to leave some tips too for both sides in terms of general awareness provided they don't change these things (which they prob will) For Survivors, The smokescreen skill doesn't protect you outright, instead it prevents the raider from locking on to you for a few moments even after you've left the smoke, combining this with another skill like the grapple hook can let you leave the Raider struggling to follow you for a few moments if not escaping outright. You can even use this to your advantage while transformed as you can stay locked onto them, leaving the Raider with only manual aiming and any AOE skills they might have to try fighting you properly until they can relock onto you.
The change/disguise skill doesn't just hide your KI making it harder for the Raider to find you, it also silences your footsteps as you move around, sometimes its actually beneficial to transform early even if they are nowhere near you so on the off chance the Raider comes by, provided they don't see you outright, it will give them no indication that your around in the slightest, allowing you to freely move. Be wary though as both activating and turning back will make a distinct noise that the Raider can hear quite clearly a fair distance away, so try not to do so when they are close otherwise you'll just be confirming to them your nearby if you panic transform.
This applies to both Survivors and Raider, After a survivor is hit once (not counting being dragon transformed) a red shield will form around them for a few moments, this shield makes them immune to all incoming damage for a few moments and if struck by the Raider will cause the survivor to be knocked further away from them, lasting just a little longer before it finally shatters and leaves a red ring around the survivor's waist, this red ring is when they are vulnerable! As the Raider do not waste time attacking them immediately again as you'll make it harder on yourself via knocking them away, making their shield last longer and so on. Instead use the moment to check your surroundings, attack another survivor if nearby or at least just stay close to the now wounded survivor and wait for the shield to break. As the Survivor, you should take the opportunity to flee as quickly as you can, if the Raider hits your shield you'll be bounced away from them, here is when you should use a skill or ability to start gaining even further distance away. you move faster than the Raider with most movement skills such as the grappling hook though do be wary that each one usually has its own risk. (Saiyan Pod can be destroyed, Grappling Hook keeps you in a straight line making it easy to be shot at provided you don't jump off early) Or better yet, use a skill that stuns the Raider after being hit. (Nothing quite says FU to a Raider like letting them hit your shield and while your flying through the air, solar flare them, distance and a stun, beautiful)
For the Raider, Save your destruction skill in the mid/late game! This ability isn't just useful for destroying a part of the map and denying Survivors some potential time, but it can make your life easier as a whole. If there's multiple survivors capable of fighting you? You can use it to escape their stunlock (and believe me they won't hesitate in trying to stunlock you to death) and waste their transformations potentially. Have you downed multiple survivors in one zone but having trouble in fighting off revival attempts or wasting time in flying to each one individually to absorb? Save the hassle and destroy the zone they are in, the downed survivors provided they are in the blast radius will be teleported below you in the Z zone, leaving you free to absorb them all together or use as bait to pull the other survivors into coming to you if they don't want to lose multiple in one go. If lucky you may even down those silly enough to try reviving in the blast radius.
It may seem unusual to say this but as the Raider, don't fly everywhere! Survivors will always know when your nearby given the heartbeats and their own character's reactions but you can prevent the entire team from knowing where you are by simply running along the ground. You still move just as fast as you would in the air and your still faster than the survivors. Save flight for when your on the attack but if your simply trying to search for people and having no luck, try dropping down, you'll be more likely to catch people unawares and you can still use your sense KI ability.