XCOM 2: War of the Chosen Part 90: Return of the Ethereal [Modded]



Today on XCOM 2: War of the Chosen, the big psionic alien returns.

Welcome to Thet Plays XCOM 2: War of the Chosen! XCOM 2 is a turn-based tactics game where you play as the resistance force XCOM trying to take back Earth after 20 years of being ruled by alien forces.

We’re playing with over 600 mods, and on Commander difficulty the game doesn’t want to make this resistance campaign easy! Will we survive, or possibly thrive? Only one way to find out!

Get the 664 mod collection in the Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=3111577198

Get XCOM 2 on Steam: https://store.steampowered.com/app/268500

From the Developer: “XCOM 2 is the sequel to XCOM: Enemy Unknown, the 2012 award-winning strategy game of the year. Earth has changed and is now under alien rule. Facing impossible odds you must rebuild XCOM, and ignite a global resistance to reclaim our world and save humanity.”
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5 thoughts on “XCOM 2: War of the Chosen Part 90: Return of the Ethereal [Modded]”

  1. Old Glory's Journal – Entry 90:
    Another Ethereal decided to rear its ugly head on a mission to hack a thing, sadly I wasn't allowed to go because of the lost, but one day I will hopefully be able to nuke one of those bastards, I already took one out, but there are more that need to get it. Speaking of getting it, the Lost and Advent Pathfinders sent to guard the place weren't much of an issue, the team's dealt with those before, and the Ethereal went down quickly, as did the reinforcements it called in, however, as we suspected, Advent sent in a tank after we hacked the thing, but it didn't last too long either. With the package in hand, and Advent's asses thoroughly kicked, the team headed back to rest up for whatever comes next, hopefully the rest of our missions will go as smothly as this one did, but I doubt it.

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