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Support on Patreon ▻ https://www.patreon.com/Wolfpack345 ▻Merch! ▻ https://teespring.com/stores/wolfpack-28 ▻My Nexus …
source
The second engagement… I think ships 1&2 for the Japanese collided that why one was at a standstill and the other was stuck running in circles
Keep it up! Please keep bringing in ships that were sunk in real life that didn't really have a chance to put up a fight.
What is this soundtracks you got playing in the background??? It’s freaking awesome
Updated Allied ship losses thus far
HMAS Hobart- Light Cruiser
HMAS Warrago- Destroyer Escort
HMS Express- Destroyer
USS Whipple- Destroyer
Clan Cameron- Cargo ship
HMS Encounter- Destroyer
HMS Vendetta- Destroyer
The waw theme
Where is the music for this episode from?
Have been loving the series so far also am a great fan of the music choice I remember it from Call of Duty World at War mission "Black Cats"
If you have a modern cruiser like a Leander surely you want to kite enemy destroyers and bombard them from beyond their effective range? I think you got in too close and exposed your destroyers to accurate return fire.
What a pretty ship the Marblehead is. I just love the look of her
F
Marblehead is doing the business on that Nogura class light cruiser – makes up for her original condition. In the Dutch East Indies – which was abysmal.
Launch torpedoes
Pointless to carry munitions if your not going to use them
Before you sink launch all torpedoes come on dude
Your bringing the pain on yourself get more subs
RIP Encounter and Vendetta. Will be remembered.
The Hudsons zooming through the smoke to attack that one destroyer, combined with the music, was one of the more cinematic things I've seen in a let's play.
@Wolfpack….you were quite wasteful of both your Air & Sea assets in the 1st engagement against 5 x Enemy Destroyers.
With the Hudsons…I suggest don't send them on a course through the Enemy fleet to target the far Destroyer as they are then having to run the gauntlet of AA fire before they can drop ordnance. Better to target the enemy ships on the fringe so it minimises their exposure to AA fire on the run in to target, thus you'll get more bombs on target.
"Not the best bombing run" was an understatement.
Great video!!!
To finish off ships that are dead in the water, try using the manual fire option with narrow spreads. Great effect on target that way.
The AI friendly-fire moment … lol
Nice, far better than the real DEI fare during the war (you even last longer than IRL)
This mod is so cruel to Wolfpacks ships and so merciful for AI ships :D.. Send those Japs to meet Davy Jones!
low level bombing seems to be less than useless for you. Sad loss in the Vendetta and Encounter. This makes me want to start up Silent Hunter 4 again and play the Asiatic at the start of the war.
My great grandpa was navy in WW2, told me a "fun" trick he learned, when the ship is listing so badly the guns are almost in the water, they would fire 1 barrel from each battery to rock the ship back, then give a full Salvo on the upswing.
They don't spread damage, they primary with everyone and that seems to be a good strategy
Finally Warrago was avenged!
Good job, Admiral!
Good shit
When he said torpedo time, I remember the entire theatre stand up and cheer, and then he torped all over. Truly one of the torp moments of all time.
Those Japanese destroyers fighting with the power of several thousand anime main characters, curving their shells as if they were in Wanted.
"You sunk the Yamato and 4 carriers, well done Commander. Here is ( 2 ) command points, spend them wisely"
Enjoyed it.
I just love it !! Vielen Dank 😉
Been following this series from the start you've been doing great! I am however curious when you'll be getting a battleship and/or carrier?
Just curious, how is damage damage calculated in War On the Sea.
If it is based on the number of blacked out compartments, wouldn’t it be more efficient to fire AP since AP does damage immediately whereas fires from HE shells time to do damage. Or maybe I’m just being dumb
That's roughly 6 Imperial Japanese ships, for every one Allie Ship
whats the deal with visible torps…its cheating
That was a great battle … You had to sink them all .. our losses while devastating were worth that convoy because of the troops and supplies they carried … Much must be risked in war.
Hail the algo
You are generally better organized, but hey, everything happens. I think you should be more aggressive with the torpedoes and start concentrating fire on individual targets, just like the AI does. Maybe you should get another submarine.
How about going on a hunt to random sections of the map in search for juicy targets with a few subs to really give the enemy something to cry about?
Very entertaining video, thank you.
Why didn't you have encounter launch torpedoes with them bunched up as they were…if you would force them to disperse or separate that would take a load of fire off of some of the ships.
Well.. ABDA lost 2 Heavy Cruisers, 3 Light Cruisers, 18 Destroyers and 7 Submarines and the Japanese lost the Destroyer Sagiri to the Dutch submarine K14 and the Submarine I-124 to USN destroyer Edsall plus 3 Australian minesweepers so this campaign distorts the truth enormously.
Hmm! Missed the British and Commonwealth warships. Hit Imperial Japanese Fleet vessels instead! Inscrutable Oops!
👌🤟🤙
Love it, thanks again
Try going for the ends of a formation when doing air raids. You'll take less losses because not all ships will be able to fire and less time on target.
Not saying I'm rooting for the AI, but it is refreshing to see you take some losses for once. Great vid!
I hate games that have to cheat to make it difficult and the last 3 videos have been a prime example of why I hate war on the sea
I love this series so much man keep it up!!!