Vault Hunters 3 Modpack (14) Livestream 04/08/23



Vault Hunters 3 Modpack Livestream Playlist ► https://www.youtube.com/playlist?list=PLtDgUPyjA3-gsz5OdT_nXIRxaY3U6jx6c

Build an amazing base, level up and spend skill points to grow stronger, conquer the vaults and complete the artifact puzzle!
– Do you have what it takes?

Vault Hunters website ► https://vaulthunters.gg/

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🎵 Music By Dreamstate Logic
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#VaultHunters3 #vaulthunters #vh3

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14 thoughts on “Vault Hunters 3 Modpack (14) Livestream 04/08/23”

  1. X, you don’t need to save Armour, Iskall is genius and has already got you sorted. Transmog table allows you to change any armour piece to any type and you will need to craft a lot of pieces soon as you try to get omega pieces (which gave three bonuses on each type)

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  2. Always a joy to watch you play. Your learning so fast. A loot belt is a good idea but is expensive. Bit of a overthinker but I already knew that 😅 O my gosh just seen the new thumbnails 😂

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  3. Hey X! For your base, you can right-click on any growing vines or glow berry vines with a pair of shears, and they'll "clip" the end of the vines so that they'll stop growing.

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  4. Xisuma if you wanna cut down on the cheast lag you can look into getting the Colossal Chests as it will let you have larger space in chests with only one cheast opening. It will also lower the need for so many link cables.

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  5. I think the biggest challenge with minecraft is the different types of players and many different ways you can play the game. This makes it extremely hard to balance and new additions are therefore very difficult.

    You have a game that lives on content creators who can play full time and modders. On the other hand you have kids with relatively a lot of time and adults with full-time jobs and kids with very little time.

    Regardless of what you do not everybody will like it. Maybe have more toggle options in the game to suit your play style.

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  6. Sadly you cant make everyone happy, people will always complain, i think that the villager update will be great, and being able to sell things to the wandering trader means he doesn't need to be unalived as often 😂. Mild concern about needing to travel to specific biomes for certain types of villagers but we won't know how it is until we try it. Excited about the diamond change tho, deepslate is rough, so having a higher diamond vein will be amazing

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