Gaz from Warlord Games gives you a crash coarse through the basics of Victory at Sea, a naval combat game set during the Second World War.
MWG Silver Vault members gain access to discount codes from terrain and miniatures companies featured in this battle report here: https://www.miniwargaming.com/vault/silver-discount/
MiniWarGaming is following the best practices set out by the Ontario (Canada) health and safety guidelines to help prevent the spread of COVID-19.Β
Β
Ontario (Canada) Prevention Services Guidance on Health and Safety for Television, Film and Live Performance Sector during COVID-19.
βββββββhttps://www.wsps.ca/WSPS/media/Site/Resources/Downloads/covid-19-television-health-and-safety-guidance.pdf?ext=.pdf
source
Those are ships, not boats! Cruel seas has boats and some ships lol. Anyway, good to see some nore historical content, specifically naval!
Warlord makes the best stuff
LOVED the game!!!
I'd love to see a black seas game on here
I have a feeling fire arcs were ignored during this game.
Having starboard facing torpedoes firing to the port side…
The rear most turret guns firing forward…
Bravo for the historicals! Let's see some Flames of War and Team Yankee!
Oh damn, this is awesome! I've been playing this game for a while but no-one else likes SHIPS likes me in my little gaming group. So good to see it in a batrep, thank you so much Josh! π
But yeah, as Josh said, plunging fire is just because the deck is flat and less armoured. Substantially less armoured. Cries in HMS Hood.
Yes ankther game must have
When you find out pearl harbor was planned out well ahead of time and they knew when the attack would be as well… and even had more people on the ships than normal. Research it, it's insane.
Picks up more velocityβ¦β¦..Sir Issac Newton is going to murder you. βIβve got this turn, next turn, then itβs a shark fest.β – the man who has the USS Indianapolis in his fleet
Really enjoyed this game. Would love to see more of this please!
Abandon beard, embrace boat
this looks like a lot of fun!
Really happy to see a Naval game being played. I hope to see some Black Seas and more of this maybe with Carriers to show off that mechanic.
Just got into this game a little while ago and Iβm loving it
It's nice to see the different WW games, but the Ships models in this were not only really hard to tell apart so I recommend at the very least painting some signifying colours on the top, but also their bases really were Standing out over the ships themselves. It would be nice to see the Ships almost the size of such bases if you guys could do it.
I feel like every time Gaz is on he loses, is he being nice or is he just cursed on Camera?
Great to see differant games being played on the channel.
35:00 Those doggon leaping torpedoes. You'd imagine them hitting the bottom of the boat, but noup! The bridge is the place that gets completely obliterated without the ship otherwise loosing any important functionalities or just basic buoyancy…
You'd think a dude named Gaz would play Orks.
Oh no, because I play Azur Lane I know all of these ship names. . .
Love to see more games like these! Brilliant. I hope we get more of them!
Highly unrealistic bit a 47:30, everyone knows American torpedoes needed 6s to stay on course, 6s to not run too deep, and 6s for the detonators to actually work.
Cool to see the variety of games on display.
I played the 1st edition of this (from Mongoose publishing) which was great fun but made radar too powerful in game. And, yes, I know Donitz said "Surface ships are no longer able to fight without effective radar equipment." after the Scharnhorst was sunk. But that doesn't make for as fun a game when one side has such an advantage!
Looks like a fun game to play. I look forward to seeing how games play out with more on the board.
FYI, evade has no effect on type 93 torpedoes…
they are broken as anything
really loving these warlord games … games. Really fun and really exciting games, just wish I could afford to get into another tabletop game!
I'm an avid tabletop player, and it seems the quality of the models is lacking on these. Might just be me, but they could have removed the "base" of the model, the ocean look, and modeled the ship to be larger, thus showing off more detail.
Love the game variety, and greatly enjoy the historical stuff. Hope y'all keep them coming π π€
Should the fleet breakdown show as βnavyβ not army lol
The Japanese seem a bit op
17:15 I am rather sure that the idea is that your shots are failing slightly short and hitting the Hull underwater were it does more damage.
Really enjoyed that, thanks for the video. Hoping for more like this.
Got to love the Yamato
While I doubt you guys would play it Iβd love to see some Hail Caesar
could you guys check out Battletech Alpha Strike? it's like a sort of historical sci fi (with giant robots lol)
This looks like a good game, but the torpedo rules infuriates me. You shouldn't be able to fire torpedoes thru friendly warships without a chance to hit them ( 1. The destroyer torping the new Mexico, the light cuirser should be in the way of the stern launcher at least. 2. The crippled cuirser vs the right Portland, the two destroyers where clearly in the way).
This looks more fun than I thought it would be. Interested to see more of this
Game looks great but it's prohibitively expensive to get into for me right now, Plus even if I did pony up there doesn't appear to be a group for it yet, Hopefully it'll gain some traction in America, Usually once a game gets a decent following over there it becomes more accessible down here
Love this one! Please make more Victory at Sea battle reports. Would love to see the use of aircraft, and terrain. Looks like a really great game!
Hey can you guys try chain of command? Iβm guessing you probably got a warlord games sponsor or something but Iβd love to hear your guys take on chain of command vs bolt action
tripod please
Victory at Sea is such a fun game.
That catastrophic failure reminded me of my first time playing Battlefleet Gothica. I was using an Ork fleet against a Space marine fleet, 3 to 2 or something like that. He had 2 ships for sure, and was sending them straight at me blasting my ships apart. So I sent one crippled ship between both of his ships to broadside them both. I didn't do much and he fired back. My ship suffered an engine failure blowing me up, but I was so close to the Space marine ships that they were caught in the blast. They BOTH suffered critical damage, and they BOTH rolled engine explosion, wiping out his fleet from his own shot.
He was livid, the guy teaching us how to play was laughing his butt off, and I couldn't think of a more Orky victory.
I'd love to know how you interpret the Movement rule where if models overlap you put the moving model wholly on the side the bridge ends up. Seems a janky way to get a potential 4" of movement in some models by simply getting your bridge on the otherwise of another model…
How cool to see historical wargames on MWG !!! πππ»
Me here looking for people to play this game with haha
I would like to see US submarines vs Japanese merchant ships with destroyer escorts.
Why does no one maneuver to a "crossing T" ?? … and why does the japanese Fleet stay so close together? No space to maneuver tacticly ??
Probably the best gameplay overview of VAS on YT IMO.
Great battle report. I really enjoyed it.