Why do the citizens of your city make the decisions they do and how does that affect traffic simulation? In today’s Feature Highlights, we go over the improved Traffic AI. 🚗
Read the full Dev Diary HERE!
https://forum.paradoxplaza.com/forum/developer-diary/development-diary-2-traffic-ai.1591141/
Footage captured In-Game is not final and might change in time for release.
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PLEASE HAVE THEM USE ALL LANES 🙏🙏🙏
Next: dashcams from cities skylines 2
The parking thing reminds me of the new Adam Something video on “free parking.” I love how this systems seems to allow us to choose what types of transit we incentivize. We can build efficient subway networks or an 8-lane hellscape that people still drive on because parking is free and public transit is badly maintained. So many options!
cool
Are the pc and ps5 versions different like in the first game?
is it going to be possible to build raised roads/traintracks on small hills and not pillars with custom boards? Or like lowered highways. And we should be able to build tunnels through the hill if it's high enough. In cs1 vanilla when you builded a raised road it was completely on pillars i just very rarely see it in europe
What about Firefighter's Helicopter AI? Will they be smarter on forest fires (some real tactics for example), instead of throwing water in random trees? Will CS 2 have an firefighter planes to extinguish forest fire faster and more realistic?
TRAFFIC ACCIDENTS?! YESSS THATS ALL IVE BEEN WAITING FOR
Very good morning
Good
Stop calling everything 'AI'.
nice
Superb video
Its incredibly disappointing to see you showcasing this graphics, especially after using Unreal Engine 5 for your release trailer. It feels like they have become worse compared to Cities skylines 1.
This is awesome! But I've got to know…
Did you guys change the way cars change lanes? In SC1, I got really annoyed by the fact that all cars on a highway would make jarring lane changes in the same spot (Because they change lanes on road joints). It caused major traffic problems.
This isn't hard to understand since we make decisions like that all the time in the real world in fact someone suddenly changing their path without properly signaling and so forth is a major cause of accidents! Hiving your Cims do this in the game shouldn't be hard for anyone to understand. I have wished Cims would have more realistic pathfinding since day one of City's Skyline I! – Edited to correct a spelling error -,.
Why does almost every single clip in the video show nearly empty streets? Why do some clips show actual traffic glitches? Every trailer I've watched has lowered my expectations like this, I mean if the traffic AI was actually good surely you would SHOW IT IN YOUR TRAFFIC AI VIDEO.
I'm betting it actually doesn't work with lots of cars, and we're headed for another Developer Apology Moment soon after launch. C:S 1 was plagued with traffic issues that were never fixed by the devs even after 8 years. I'm starting to think they aren't capable of fixing them. Only mods helped a bit, but even then there's no mods on console.
Let's not forget, they never put in green turn arrows. Like 50% of traffic issues could be solved with green turn arrows. But the developers of a traffic simulator game have somehow never seen a green arrow traffic light.
Did that car just do a 3-point turn at 2:17? Such a nice little detail!
Wish they would change bridges so there are not 'two bridges' when making what should be a single highway bridge. But apart from that, this is looking awesome.
Very nice video 💯
hello? bicycles?
nice city
Can we on console change intersection lanes so we can have a let say 1 lane off into 2 and 2 straight on rather than 1 lane off and one lane straight on or off and another just for straight on?. Also like to make adjustment to spilt the road and not have lane be able to upturn on a highway.
Mfs got me hyped for traffic AI 😭😭
TRAFFIC ACCIDENTS NO WAY! EVER SINCE 2015 AS A CHILD I‘CE WISHED FOR THIS I WAS THINKING ABOUT THIS JUST NOW THANK YOUUUUU <3 my childhood is complete
I want to talk about pedestrian traffic, Does they will walk everywhere, around buildings, cut in grass for walk less or someting like real. Does young people sitting in grass or in building entry ?
Does they will stay if got 50 peoples in the bus stop or they change plan for go other public transport ? I dont want see zombies people xD
I'm expecting bunch of city/district policies to improve traffic safety. Like, can we expect to see speed bumps to enforce vehicles slowing down? That would looks realistic around schools or certain type of neighborhoods.
Will we also be able to send out trucks to clear out snow during blizzards?
They should add some realism when people don't choose the best route, just for chaos
greatest 😮
nice city
what's "pathfinding Cast" and "Cast of parking"?
the amount of traffic in CS1 was more realistic.
Can we have Collisions with bot while we drive?
Thank you!!!!!!!! Cities 1 had the stupidest AI and they would always use the exit lane no matter how far away they were from their destination
I hope the main problem with cs1 will be solved: using only 1 lane when there are 2 or more…even on highways.
Thaat caused a lot of traffic jams. Especially with traffic lights at every junction as standard…
Sounds way better than whatever was going on with traffic in the first game.
It looks great
Oh cool cars sure hope i dont change anything in city policies to make life easier;)
Traffic accidents at their best.
2:06 U turn in front of a train. AI is too smart in this game. Humanity has lost.
Ticking some serious boxes for me so far!
FINALLY
This isn't realistic enough. There should be AI airline lobbyists who prevent you from building any public transit