The Witcher 3 Patch 4.03 REVIEW & Biggest Changes



CDPR released a new very important update patch for The Witcher 3 Next Gen Update versions, including some amazing Switch version news.

PC Specs:
Ryzen 7 5800x
Nvidia 3070Ti
16GB ram
Installed on NVME SSD

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Timestamps:
Intro: 0:00
The Witcher 3 Next Gen Switch News: 0:40
PC Specific Changes: 2:04
Intel Xe Super Sampling Feature: 3:08
Other PC Specific Changes: 3:56
Console Specific Changes: 4:32
Visual Changes PC & Next Gen: 5:15
Quest & Gameplay Changes: 6:04
My Thoughts About The Update: 7:46
Outro: 8:53

Sources:
https://www.thewitcher.com/ba/en/news/48103/patch-4-03-list-of-changes

#thewitcher3 #thewitcher3nextgen #thewitcher

LastKnownMeal, 2023.

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35 thoughts on “The Witcher 3 Patch 4.03 REVIEW & Biggest Changes”

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  2. I don’t think it was part of the update but QUICK CASTING on console is ESSENTIAL. Go to controls menus and turn on quick casting so you don’t have to change which sign to cast before every cast, just hold down R2 and select a cast to launch with button pad or L2 for igni

    Reply
  3. i canno run because of this issue
    Error [content0]gamegameplaydamagedamagemanagerprocessor.ws(557): Could not find function 'ShouldAutoApplyOilImmediately'

    Error [content0]gamegameplaydamagedamagemanagerprocessor.ws(562): Could not find function 'ShouldAutoApplyOilImmediately'

    Error [content0]gamegameplayeffectseffectsotheroil.ws(177): Could not find function 'ShouldAutoApplyOil'

    Error [content0]gameguimain_menuingamemenu.ws(1491): Could not find function 'SetAutoApplyOils'

    Error [content0]gameguimain_menuingamemenu.ws(1493): Could not find function 'SetAutoApplyOils'

    Error [content0]gameplayerstatesvehicleshorseriding.ws(141): Could not find function 'ShouldAutoApplyOil'

    Warning [content0]engineenvironment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.

    Warning [content0]engineenvironment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.

    Warning [content0]engineshowflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.

    Reply
  4. I have two questions :
    1) How do you remove UI completely? Is this a mod or an option in game?
    2) As I remember the character (Gerald) was centered in the screen at the 3rd camera view and not at the left (unless you are in house or shooting with the crossbow etc). Why is Gerald off center in your video? Is this a mod or an option?

    Reply
  5. I booted up the game last week and was horrified by the performance.
    What happened?
    They just couldn't leave well enough alone?
    "Oh look! One of our games is still well optimized! Gary!! Hey Gary! Give it the old Cyperpunk treatment will ya? I mean reallly F- it up good!!! Thanks!"

    Reply
  6. Update doesn't work for me. The game is really glitchy now and looks worse I'll have to figure it out sometime. I uninstalled every mod but it looks /runs way worse! Was amazing before! Deleted every setting I had too!

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  7. For me I’ve been playing on ps5 with raytracing for my first play through! Started with 4.01 patch. But the whole time the biggest glaring bug for me has been those freaking dots that happen on the ground or walls. And they finally fixed them, yeeeeeess!! Granted they are still there, I can still find them sometimes, so hopefully they keep fixing a little more in later patches. But it seems way way better. You’d start to notice them everywhere all the time before. Like once you notice them, you can’t not notice them all the time. Really immersion breaking because it’s just a huge grid lol. Like noticing repeating textures on grass in the distance on an old pc game or something. So glad they fixed that. And the cobwebs lol! I was still getting blurry dialogue scenes after last patch as well (after they said they fixed it), but I think it’s better now? Not noticing it really, but hard to say. Anyway, yaaaaay!! Also, for everyone complaining, just look at footage of the launch ps4 version. Come on now. This is an incredible upgrade!!!

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  8. Looks like it is still severely CPU bottlenecked ….. Framerates in the mid-40s while only using 70% GPU is just plain bad …. Fix the CPU threading problem and everything across the board will improve otherwise it's just a band-aid on a severed limb

    Reply
  9. Not sure what they fixed, but man! I finally am getting a consistent 60 fps with very little to no frame drops. Stuttering has gone away for me all on my Ryzen 5 3600 and GTX-1660. I'm getting the same, if not possibly better performance than I did before they did the NG upgrade. it feels like when I switched from a GTX-550 to a GTX-1660. The performance increase is completely felt and appreciated.

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  10. I can’t get ng+ to work like it’s saying I have to beat the game I did and the dlc and it won’t let me use my finished game load it’s weird and I don’t get it if someone understands please help

    Reply
  11. I was struggling with applying oils by clicking start then inventory then oils before every combat, but now thanks to auto apply oils the gameplay is much smoother

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  12. The only thing what annoys me as a console player is that I waited ten years and they still can't give me ray tracing and 60 fps I think that ridiculous I would rather waited another 5 years now I alway feel like I'm missing out on something because I'll aways go performance over ray tracing just a shame because I would love to be able to play this game with 60 fps and ray tracing

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