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Pierce seems like it would have been good on Summon.
More more more
I think you should try bolt (low cost, spammable) and link that to a big, lingering bomb on hit so the bombs would do the actually killing, but you could trigger it by firing a pea-shooter a LOT.
How do we find this game?
How about this for a combo: aura link to bomb.
did you know the left stick on a controller moves? you can still use the mouse to aim, a little janky but still better than WASD
MORE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
And I buy another game after seeing Ultra C play it.
Gnome Volton. Gnometron
Oh just wait until you really get going and the game crashes out of spite. Also Aura tends to break the game the fastest if not careful.
I'm really looking forward to future episodes of this game – so many possibilities!
I like this and want to see more of it. Also, you should probably experiment with other spell types to get a feel for them.
Play some more for sure!
Waaaait, Semi-Permanence on a Linked spell seems busted. High duration with a downside of doubling its mana cost of zero? Seems like good deal to me!
I guess no one noticed, but those blasts were using like 0 mana, so should of went with semi-permanent.
Are we sure XP works when it is not on the spell that kills the enemy?
this game is what happens when someone makes a relaxing noita, and somehow more frustrating(i have since writing this comment played the game more)
Want to see more of this game but can't find it on YouTube just yalls video
So I picked this up after seeing y'all play it, this game is awesome.
Summon build right now that's going well. And upgrading Link is really neat.
I hope to see more of this!
I think the play for semi-permanence is to put it on a linked spell so that u don’t have to worry about mana cost and u get all the benefit
Try a game called Rouge Tower. Take a look
I exist outside of streams
blast->summon->blast, with lots of pierce, split and dmg on the summon = Michael Bay movie
I'd love seeing you work this out! It seems really fun!!!
I like this concept alot. It's a really good bullet heaven.
Also you should meta progress between runs just cuz you can, it would make it easier.
More please.
Gnome Voltron
Gnomevoltron
Gnomoltron
Gnoltron
You guys have bearly scratched the surface of what you can do with these spells. If you equip more then one link to a spell you can have two other spells going of at an enemies death.
I just saw your most recent stream where you said you didn’t think you can put two links in one spell, you can you absolutly can!! I saw another streamer do it basicly the day the game was released. It creates an additional spell upon kill for each.
bought it directly after your video 😂🙈 and one thing: the aura spell is busted if you can stack it high enough, then it becomes a game lagging ring of death XD
daddy are you here daddy?
It took a bit to find the break but,
Bombs(Size)+Split(x10)+Fire(Link) is broken. VERY broken.
Had it link to a summon spell, and there were so many ghosts on the screen the game nearly crashed.
This game is really cool. The upgrading system is similar to Noita and that’s a good thing. Would love to see more
"This is the LAST one more" I've heard that before. It's time for an intervention, Lee, before it's 5am three days from now and you're mainlining bean juice. >D
Nice to see something a bit different in the vampire survivor clones.
Even if it is a Noita hybrid. Noita's good.
Try burning aura it's real fun
I bought this game after watching this video and holy crap it’s so fun. I spent 3 hours today just coming up with new builds and synergies and absolute insanity. I crashed my i7+3070+16g RAM with this silly little game because I had so much going on at once.
Best build I’ve had so far is: Pyro Staff, Knight, Straw Hat. Pyro staff gives you a free link on ignite. 3 fire chance gives you the same, and you can put it on your initial spell causing your two linked spells to fire on ignition, and enemies can be ignited over and over. It’s even better than on hit because it’s a 35% ignite chance. I used blast for both, and stacked as much damage, linger, and radius as I could on on all 3 bombs, and I walked thru the starting mode with 9 minutes left on the clock. I didn’t take a hit the whole run.
Funniest build that hard crashed my computer would make James very happy. Stack as much split and pierce onto summon as possible, then link that into also splitting piercing summons, and link THAT into splitting piercing summons. Takes a bit of doing to get there, but once it was there I had a solid mass of summons on the entire screen. They were a meat shield that literally dissolved every enemy that came near and it actually got harder because they were so efficient that the enemies couldn’t even come on screen and I had to move around to get XP. I was around the 10 minute mark about to fight the 3rd boss when a huge swarm of little guys all converged and my summons cascaded thru the crowd like the Army of the Dead from Return of the King and my game chugged for about 6 more frames and my laptop went “No thank you too many calculations at once Imma go take a nap now”
And I wanna echo what everyone else has said, I’d love to see more of this game and watch Lee and James work their Ultra CoOp noggins together to absolutely break this game
Look very cool. Since you guys are playing so many of these games, maybe you could do a video that reviews them all quickly, and/or a tier list.
3 Euro for this game. That was an insta buy. :>
Reminds me of Noita
i would love a series on this!
It seems so cool!
Don't do persistent summons (or maybe just splitting summons) because it will cause a memory leak that locks up the game.
Love your duo, discovered your channel with novadrift
Keep it up!
The spell crafting system here looks amazing but I think having just 3 hearts AND projectile enemies seems a bit rough. Especially since heal seems to be exceedingly rare.
Projectiles + split + bounce + xp linking any spell would be so gross
Running into the bullets 😀
Definitly a cool game, but still has a few problems, mainly no i frames immediately after level up and the low visibility on the projectiles because tbh, i feel those were the main things that got you most of the time.