Stellaris – Nemesis of the Grand Republic- Ep 07 – Galactic Community



This is a new Stellaris series returning to the “Grand Republic” metauniverse. The Galaxy has fallen to ruin. We must rebuild and prepare to deal with the forces that destroyed it.

Support my channel on Patreon:
https://www.patreon.com/ImminentStorm

Join The Role Play Discord Server:
https://discord.gg/2wDbEJ8BsN

Mods Running:
Real Space
Planetary Stations
Star Wars Rebel Ships 3.4
Star Wars Republic Ships 3.4
Star Wars Empire Ships 3.4
Star Wars Separatist Ships 3.4
We’ve got a policy for that
CommsNet
​​Useful Heirs
Historiae Culturis
Dynamic Political Event
!!!Universal Resource Patch [2.4+]
!Larabee’s Modified Star Wars Weapons
Expanded Diplomacy and Espionage
Rise and Fall
StarTech AI
Animated Raptor Portraits: Revisited
Space Greeks and Romans 2.0 – Hephaestus Update
Local Production
Cross Border Trade
Smarter Hyper Relays: Improved AI (shrimpAI)
Interplanetary Agriculture
Expanded Events
Civil Wars
More Events Mod
Guilli’s Planet Modifiers and Features
Guilli’s Ship Components
Guilli’s Technologies
Quadrant Fixed
Extended Vanilla Palette / Colors
Legend of Galactic Heroes Ships MOD
Gigastructural Engineering & More (3.4)
Fairy Empire Shipset
Kurogane Expanded (New)
Unique Ascension Perks
Additional Traits
Grand Human Namelist
Alien Suns
Emblems: Abstract
Expanded Stellaris Traditions
Hypothetical Stars
!!Universal Modifier Patch (3.4.*)
Technology Repeated
Trait Diversity
Emblems: Fauna
Archaeology Story Pack
Precursor Story Pack
Flags: Emblems & Backgrounds UP-TO-DATE
UI Overhaul Dynamic
Narn Shipset
Safety Off for Planet Killer Weapons
Gamirasu_ship_set
stellaris Galaxy Command ships
United Citizen Federation Shipset
Elves of Stellaris (Visual ONLY)
Kugelraumer Shipset
Tuterian Shipset

source

1 thought on “Stellaris – Nemesis of the Grand Republic- Ep 07 – Galactic Community”

  1. Hey ImminentStorm,

    Here is a empire that you could possibly play as, and/or have as a AI empire in a future stellaris game of yours: The Grim Ascendancy a civilization of Necroids with Necroid species Ascended #5. The ethics of this empire are Authoritarian, Militarist, and Spiritualist. The starting two civics of this empire are Exalted Priesthood, and Reanimators (Third civic should be Slaver Guilds). The Grim's species traits are Necrophage, Conservationist, Enduring, Intelligent, Weak, Solitary, and Slow Breeders. The Rexsar are the Reptilian species Massive #14. Rexsar's species traits are Serviles, Communal, Strong, Rapid Breeders, Fleeting, Wasteful, and Repugnant. They have a Savanna world preference. The homeworld's name is Grim Haven. Home-System's name is Hellmouth.

    Reply

Leave a Comment