Ravenbound Dev Diary – Beta Test Insights



In this Dev Diary, Ravenbound’s lead combat designer reveals all about the game’s first beta test, which took place last autumn. Find out which aspects of the test most surprised the development team and how we’re using player feedback to improve key aspects of gameplay.

Learn more at www.ravenboundgame.com

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8 thoughts on “Ravenbound Dev Diary – Beta Test Insights”

  1. Sounds like a very good and helpful first beta with useful feedback. That's perfect. Hoping for a just as good second beta.
    Good luck to everyone who signed up for the second beta (but ofc more luck to me 😛 ) and no matter if I get in or not, looking very much forward to the release. Game looks good so far.

    Reply
  2. I and about a thousand others are allowed to say this game is cool.

    It's nice that the feedback was received well and the way the devs handle this is so promising.

    Best of luck for the 2nd round of beta testing!

    Reply
  3. It could be just me, but I think clearance being on the lower side has to do with people testing other things(?)

    That, or the difficulty was tweaked slightly higher for the very 1st boss

    Reply

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