Pushing Myself (1200% Difficulty Part 1) – Surviving Mars Below & Beyond Gameplay



My previous colony was supposed to be the hardest possible colony. With the new Martian Express DLC, I need to push myself even more!

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SCENARIO
Mission Sponsor: Paradox Interactive
Commander Profile: Futurist
Logo: Don’t Panic
Mystery: Metatron
Colony Site: 41°N, 111°W
Difficulty: 1195%
Game Rules (12):
Mods:
– Unofficial Content Pack
– Unlimited Scanning

Where to get this game:
Surviving Mars website: https://www.survivingmars.com/
Surviving Mars on Steam: http://store.steampowered.com/app/464920/Surviving_Mars/
Below and Beyond DLC: https://store.steampowered.com/app/1498760/Surviving_Mars_Below_and_Beyond/
Martian Express DLC: https://store.steampowered.com/app/1816780/Surviving_Mars_Martian_Express/
Future Contemporary Cosmetic Pack: https://store.steampowered.com/app/1658001/Surviving_Mars_Future_Contemporary_Cosmetic_Pack/
Revelation Radio Pack: https://store.steampowered.com/app/1658000/Surviving_Mars_Revelation_Radio_Pack/
Unofficial Content Pack: https://steamcommunity.com/sharedfiles/filedetails/?id=2515435640

#SurvivingMars #BelowAndBeyond #MaximumDifficulty

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21 thoughts on “Pushing Myself (1200% Difficulty Part 1) – Surviving Mars Below & Beyond Gameplay”

  1. I expected you to pop those two other surface beakers before you went underground. That would have given you drone swarm, and possibly the underground elevator tech. Edit: But Outsourcing made up for it.

    Reply
  2. Great to see the recent boom to your channel, congratulations! As a fellow creator myself I know the difficulties of putting hours into content that generates little views ha.

    With the deep scanning remark, I see where you're coming from but I don't think the overground and underground maps line up. Most notable for where the elevators end up. Also do we know how far underground the tunnels are? Also I've tried using the elevator before myself for oxygen and water but it doesn't seem to work? Hooked up a dome and there was a lack of resources, could have been a bug though.

    Congratulations on the 2k subs!

    Reply
  3. I agree about your chosen reward for Research Cooperation. One RC transport is worth 200 million, while the resources are worth $570 million (the electronics alone are worth $300 million) and the probes cost $500 million after Adaptive Probes is researched, but no one playing on the hardest difficulty would buy 10 orbital probes, ever. As a little bonus, Research Cooperation fits more resources into the single supply pod than you can order yourself, at a total weight of 12,000 kg. Finally, by the time the research cooperation story bit comes up, I’ll probably have ordered the only RC transport I need. I like to order it right away on sol 1 in a supply pod, though if I were determined to do so, I could get two rockets to Earth before Sol 20.

    Reply
  4. 2 questions if you dont mind and if you read it:
    1. which dlc brings in the "extends" to the research?
    2. and at the first 10 min you have 2 more anomalys and your explorer just sitting there, doing nothing. Thats annoying me 😀

    Reply
  5. If you want to excel at this game, before even landing, plan and place down your buildings, and then turn them off. Place your concrete extractors, first dome, solar farm, cables etc. Make sure your first priority is fuel, to launch and get the reward. All those science boosts are crucial.

    Reply
  6. Hi, can i request that if you really want to do a hard mode playthrough, you should do it in a seed you have never played. that would be real hard mode as you dont know where the resources, anomalies and breakthrough techs are.

    just a thought.

    Love your channel tho.. will binge this playthrogh!! 🙂

    Reply

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