Preparing The AIRPORT ISLAND – Cities Skylines 2 OilTown #20



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33 thoughts on “Preparing The AIRPORT ISLAND – Cities Skylines 2 OilTown #20”

  1. It would be best if you incorporated the spaceport to the island with the airport, a signature skyscraper in the middle of the turn on the trumpet from the bridge from the airport with a nice circular park around it would be super unique. Honestly, I wouldn't get the massive airport as this is a tiny island as islands go at least the smaller one will fit nicely with some plants and parking garages and such maybe an airport hotel or two with some paths and fountains I don't know about in the UK but most airports here in the US even the smaller ones a highly decorated you know what would make a good area too would be continuing the factory workplaces down that coast to the highway and add in a small aboveground tram for peeps to get around the airport just a simple small loop but it makes the difference trust me. Keep making awesome CS2 content and have a great rest of your day ya absolute legend.

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  2. The basic differences between the airports are the rail connections and number of passenger and cargo terminals. Standard airport has the cargo connection, 5 passenger terminals and 2 cargo terminals. The international airport has an integrated train station, several more terminals of both types, as well as two bus stops and two taxi stops.

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  3. Take the international Airport, but put two of them Back-To-Back with the Roads connecting to a biiiig 8-Lane Road that has the separation strip in the middle, that way, each Airport serves its own purpose…
    One Airport is IMPORTS and ARRIVING Citizens only, while the other one is for EXPORTS and DEPARTING Citizens only

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  4. You forgot the lane math on your new trumpet interchange. You did it in one direction, but not the other.
    Also, keep cycling the parking lots. You need someone to drive on your highway. lol

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  5. You should direct it so that the highway goes towards airport as the main way and make the next part a diverge, also add lanes for diverges and merges
    The access to the harbour should always be a one way street and the entrance to the from offmap should be a highway (2lane one way in, 2lane one way out)

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