Plants vs Zombies 3 Beta October 2022 | Levels 1-5



Gameplay of levels 1-5 of new october 2022 beta of Plants vs Zombies 3

#pvz3 #plantsvszombies3 #vad0013

– Time Codes:
00:00 – Level 1
02:40 – Level 2
05:05 – Level 3
07:05 – Level 4
08:50 – Level 5

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41 thoughts on “Plants vs Zombies 3 Beta October 2022 | Levels 1-5”

  1. I knew it from the beginning that it will be like Homescapes/Gardenscapes but instead of matching to earn stars, we have this and instead of stars, we use taco tickets. Come on popcap, you can do better than this. And please allow us to pick our own plants!

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  2. I’m not trying to blame EA because this is entirely popcaps fault, but there need to be some quality control for this franchise. Do better or shut this shit down this is terrible. Hire a new team or something for the love of god

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  3. So… this shit went from just a live system and unrepeteable levels to taco tickets and restoration.
    I can't belive that i'm saying this, but at least the old PVZ3 didn't copied a match-3 game…

    Also, young dave looks weird

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  4. How did we went from an excellent original idea of a tower defence mobile game to a shitty mobile game with “play games to fix your house” with a live system while having a half assed tutorial for literally every single new feature introduced while being so easy to progress a newborn child could progress easily, it’s like if the homescape dev team made a PvZ game and the pokemon dev team made tutorials and the difficulty to be easy as hell, come on pop cap, use your B r a i n z, make up an original concept, PvZ2 was about time travel right? What if PvZ3 was about travelling around the world to fight off the zombie invasion elsewhere, or maybe about fixing up the time line paradox PvZ3 has caused, we could have many different environmental modifiers, but no, instead, we got this heap of trash

    As for you EA, I know you are just the publisher, but please, try to demand higher quality from pop cap, we would gladly fork more money over if the game was actually good, Request pop cap to make the game at least the quality of PvZ2

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  5. whats new from this update:
    -slight redesign
    -new gameplay feature
    -peashooter got nerfed, but his firerate got buffed (14 shots to defeat a zombie)
    -crazy dave's new weird personality (he is less crazy now, I don't like his new personality)

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  6. Here are some things in the game that need to be improved:
    Fix the animations because the zombie eating animation is awful
    Resign some plants I don't like such as peashooter
    Remove the scape concept because it's so cliche
    Make Crazy Dave act crazy because your removing his literal identity
    Make plants chooseable and levels replayable as it can get boring when you are using the same peashooter
    Remove the 5 brain meter because you might get stuck on a hard level while trying to get much lives as possible

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  7. Wow this is absolute garbage. What do fighting zombies have anything to do with fixing a house? What is this? Merge Mansion?
    And the levels feel so fast yet so slow, looking at peashooter being nerfed and bamboo shoots taking forever

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  8. The game sucks PvZ is dead, and Popcap can go bankrupt, and let’s never talk about PvZ again and be glad that the movie was cancelled cause it probably would’ve been terrible anyway

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  9. The things people didn't like about this game are all the things they doubled down on, and the things we did like they got rid of. I personally thought the new sun mechanic where you just generated it over time was cool and I was fine with it, but the other things I wasn't a huge fan of. They got rid of that, and doubled down on the bad.

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