Need For Speed Unbound – Before You Buy



Need for Speed is back for the next generation with an all new artstyle and an updated handling model. How does it hold up?
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44 thoughts on “Need For Speed Unbound – Before You Buy”

  1. The Multiplayer experience is terrible. Tried to refund on PS after 2 hours, no dice, their "support" is EVEN WORSE. Bet this game will lose support just like Heat did, only thing is that Heat was actually a good game. DO NOT BUY THIS FOR MP!! My brother bought this game on steam, played for as long as I did, was able to refund right away. Fucking hell.

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  2. After years complaining abou modern NFS, this game actually made me like the series again, of course there are some issues, mainly physics related, sometimes when drifting the car just doesn't want to get straight again and starts doing some weird movement, also, lower level cars understeer so much, you need to be really slow and gentle to be able to take a corner without drifting or sliding away because your front tyres have no grip, it's a pretty weird mechanic since it's an arcade game, sometimes it makes me feel I'm playing some sort of simulator, also, something that really brakes the immersion for me, is the sound track, it feels so small and repetitive, the garage sound track is so good, but the open world and racing one don't match up, the songs are kind of out of place in my opinion, not that the song itself are bad, they just don't match the action, you are on a lvl 5 heat chase, with 2 helis, 15 cop cars, racing against the top tier cars, and it's playing "Kolo Kolo" as I said, the song is actually cool for some kind of meet or just cruising around, but not on the action, I really thought this game would have more drift phonk, since it's basically the only thing young car guys hear today, I've played the 10 hours test from EA play, and actually considered buying the game, but the price is too expensive in my country, but it's definitely in my steam wishlist for future sales

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  3. I'm commenting early so maybe I haven't seen it yet, but I really really hope we get new cars and more cars than heat was. I love NFS heat, only recently stopped playing it daily.

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  4. Overall it doesn’t seem like a bad game but I don’t think it’s worth $70 though. Only problems with the art styles for characters is that they look like they stepped out of a cartoon, which is what I think they were going for, but it’s weird seeing them right next hyper realistic cars and environments, reminds me of Who framed Roger Rabbit or Looney Tunes back in action. I can already guess that the soundtrack would suck, imo the soundtrack for nfs hasn’t been good since 2015. Will probably buy when it goes on sale though.

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  5. The effects are crap, and you know it. And I want you to know that there is one person who knows for a fact, that The Falcon takes it up his ass for these reviews… Its all about pushing sales, but in your case, pushing you stool back up inside you.

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  6. Note: Falcon said you only have 4 restarts. It is somewhat true but that entirely depends on the difficulty you choose. Normal gives 4 restarts (which Falcon chose), Easy gives

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  7. I'm surprised you didn't mention how polished the game is. It's been a LONG time since I've bought a game, especially published by EA, that has so little or no bugs. Worth the money for that alone in my opinion. The voice acting sucks, and they throw equality at you left, right and centre which can be a little jarring, but I love this game now. Coming from someone who thought they'd hate this art style.

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  8. One thing I really like about this game is that each racer has a backstory and talks to you during the race, also when you pick them up they give dialogue as well. Instead of just being computers that you beat for cash.

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