Would you please let the cars drive straight forward when entering the city? The coming traffic will be insane once you start building the other islands, because every car is stopping and trying to make a left in the junction.
Plus. The hotel could use a golf park next to it 🙂 Cheers!
hey! I have a house in key west! the palm trees are all very large and dense and they typically cover most back yards in shade and create lots of shade on the beaches
Will you release this map for others to build? Very intrigued by this map compared to other similar ones from other content creators like the Palm Beach map.
Awesome. I'm recreating Key west and stock island, can you share where you got the invisible networks (I know you said you can't remember the name, not sure if you have the load order tool?) and the docks behind the homes?
that texture by the industrial yard looks so nice like it slopes into swamp. A few loose gators? Beautiful build, reminds me of Sanibel Island before Ian. . . happy honeymoon, look out for falling iguanas!
It kinda irks me that the three buildings of the resort on the corner aren't properly alligned. The resort adjesenct to the tennis court needs to be moved a teeny bit towards the beach, so that is lines up with the building opposite the street.
Not sure if anyone said this, but the left side of the entrance to the marina should probably have some rocks/boulders there to buffer the wake of boats coming in and out. Nice stuff!
Please remove the industry from the area… even tho in the real world they would probably shove industry everywhere it seems like this island is more like a recreational island so lets keep it clean and beautiful
Btw, "San Julia" doesn't work if it's Spanish…. it's a masculine "saint" (san) and a feminine name "Julia". I'm not going to tell you to change it, but it's weird. It should be San Julio, or Santa Julia… just FYI 🙂
I was absolutely blown away by that invisible network tool for landscaping and the boat spawns. Totally didn't know either of those existed. Heck just the other day I watcedh City Planner Plays do the size one/strength one landscape brush struggle to get a square shaped pond.
And the MOD move it is what your using to do all these advance feature thats not part of the main game correct? Cuase its amazing how the MOD allows you do this but the main game or the stock game doesnt.
Think missing some services like police and fire. Would be great to see those small town police and fire stations as well as maybe a small medical centre
The traffic comes from having 2 nodes too close together. Every individual car stops on the highway before turning into the town because they don't want to block the intersection. (I don't know exactly why it does it, but moving the rail crossing a bit further should fix it.)
name suggestion for the next place: 'Tottenham are rubbish'
Shouldn't it be Santa Julia?
Would you please let the cars drive straight forward when entering the city?
The coming traffic will be insane once you start building the other islands, because every car is stopping and trying to make a left in the junction.
Plus. The hotel could use a golf park next to it 🙂
Cheers!
hey! I have a house in key west! the palm trees are all very large and dense and they typically cover most back yards in shade and create lots of shade on the beaches
I bought the pack for the trainstation and the uniques , particularly the first one leads well to do an electric metra in CS
Will you release this map for others to build? Very intrigued by this map compared to other similar ones from other content creators like the Palm Beach map.
Awesome. I'm recreating Key west and stock island, can you share where you got the invisible networks (I know you said you can't remember the name, not sure if you have the load order tool?) and the docks behind the homes?
Look at Fire Island in NY for inspo – it's walkable – no cars so can use the new DLC. Also has Sayville ferry for public transport inspo.
How your game look soo good 🤨
that texture by the industrial yard looks so nice like it slopes into swamp. A few loose gators? Beautiful build, reminds me of Sanibel Island before Ian. . . happy honeymoon, look out for falling iguanas!
The long blue building towards the main road in San Julia would be perfect for a train station!
Plz what assets you use thx
How do I turn off infinite money
It kinda irks me that the three buildings of the resort on the corner aren't properly alligned.
The resort adjesenct to the tennis court needs to be moved a teeny bit towards the beach, so that is lines up with the building opposite the street.
yooooo! your honeymoon!!
Didn't we just learn that all houses should be on stilts ? ( 🌀 Ian)
i wish i had this patience. also for transport? since its a resort i say a ferry would be nice.
i learnt more about your personal life in this one episode than in your entire youtube career before this episode.
Have fun on your honeymoon!
This is reminding me of Hurricane Ian which just hit Fl, seeing those homese being built on the cost
I am so jealous of mod users
5:30 I have a golden rule, each variety of zone in the grid has to have at least 300 to 400 meters in one of its extensions.
Congrats on getting married man!
Not sure if anyone said this, but the left side of the entrance to the marina should probably have some rocks/boulders there to buffer the wake of boats coming in and out. Nice stuff!
channel name idea for your son's cities acount : two cents ten
he's gonna need one soon
I think the issue with the ground is from the ploppable asphalt mod. I had the same thing happening and unsubscribing from that fixed it.
Please remove the industry from the area… even tho in the real world they would probably shove industry everywhere it seems like this island is more like a recreational island so lets keep it clean and beautiful
14:00 that looks like an entrance to a cartel's compound
also a sweet thumbnail worthy pics.
Maybe add some pools to the back of houses?
Btw, "San Julia" doesn't work if it's Spanish…. it's a masculine "saint" (san) and a feminine name "Julia". I'm not going to tell you to change it, but it's weird. It should be San Julio, or Santa Julia… just FYI 🙂
I voting for the Steam Passenger excursions
I was absolutely blown away by that invisible network tool for landscaping and the boat spawns. Totally didn't know either of those existed. Heck just the other day I watcedh City Planner Plays do the size one/strength one landscape brush struggle to get a square shaped pond.
Hi there! Where can I find the lut/asset of this city? I really love the light and the color of the sea! Sorry if this has been asked before
nice
I think turning lanes would be optimal for traffic. The island is looking great!!!!
Which graphic mods do you use? It looks so sharp!
Can i get the mod list pls?
Honeymoon? Congratulations
And the MOD move it is what your using to do all these advance feature thats not part of the main game correct? Cuase its amazing how the MOD allows you do this but the main game or the stock game doesnt.
now send a hurricane through it
Think missing some services like police and fire. Would be great to see those small town police and fire stations as well as maybe a small medical centre
The traffic comes from having 2 nodes too close together. Every individual car stops on the highway before turning into the town because they don't want to block the intersection. (I don't know exactly why it does it, but moving the rail crossing a bit further should fix it.)