Let's Play Resident Evil 4 Part 15 – The Boss is Having More Fun Than Me Isn’t He?



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Game Description:

In resident evil 4, special agent Leon S. Kennedy is sent on a mission to rescue the U.S. President’s daughter who has been kidnapped. Finding his way to a rural village in Europe, he faces new threats that are a departure from the traditional lumbering zombie enemies of the earlier instalments in the series. Leon battles horrific new creatures infested by a new threat called Las Plagas and faces off against an aggressive group of enemies including mind-controlled villagers that are tied to Los Illuminados, the mysterious cult which is behind the abduction.

Key Features

Stunning HD running at a smooth 60 frames per second for the first time.
A complete visual overhaul has been performed to bring this revered title to the highest graphical quality ever.

Fully optimized for the wide screen, texts have been sharpened and textures have been upgraded on characters, backgrounds and in-game objects.

Steam platform support with Steam Achievements, Steam Cloud, Steam Trading Cards, global leaderboards, and full game controller support.
Native keyboard and mouse support with customizable key binding, mouse sensitivity, and mouse acceleration settings.

This new PC version will include everything from the prior iterations including subtitle support in English, French, Italian, German, and Spanish as well as previously released bonus content such as the Separate Ways epilogue.

REVIEWS

85/100 – PC Gamer

“Resident Evil 4 HD stands as the best version available.”
8/10 – GameSpot

“There is more pound-for-pound fun in every hour than anything else.”
Rock, Paper, Shotgun

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15 thoughts on “Let's Play Resident Evil 4 Part 15 – The Boss is Having More Fun Than Me Isn’t He?”

  1. i don't think anywhere in the game it's said to you,but knifeboy mcbackflipman krauser takes double or so damage from Your knife, i guess they try to lampshade it with the QTE knife fight earlier.
    Oh wow i think they kinda try to get you to do it,that's a TINY boss fight area,and i guess it worked because you did so, good stuff

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  2. I approve and appreciate you asking toaster(?) for advice on krauser, it's 100% fair that you don't understand to kill run or puzzle a boss because of 2004 game design so it's good you asked for guidance to avoid wasting your own time

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  3. Sound off your gun choices,last time i played i chose red 9 because big damage funni and (gun that hasn't shown up yet,i think) Purely because it meant i didn't have to deal with stacking organizing one type of ammunition anymore

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  4. Honestly people who make fun of speech issues are dicks. I have something similar where I originally only had problems with Rs and Ws and did take a class for that BUT over time as my adhd has worsened I’ve found that I end up rambling and stammering my words a lot until I take a moment to force myself to reset. When I’m going tho I stumble over my words a LOT and it feels bad when I’m trying to say something and it’s right there but my tongue won’t form the sentence like I want.

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  5. The Death Maze is the point where it becomes obvious Salazar personally designed the whole gauntlet as a real life videogame.
    edit: the monster kinda looks like Sinspawn Gui when it transforms. It also looks like a Centaur at first but Fallout 3 came out after this.

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  6. I appreciate the committal to the theme of your inventory

    also I keep feeling like krauser is some kind of metal gear-esque commentary character but doesn't land it

    I think the difference you got to see between the two krauser attempts (w/o knife vs w/ knife) is the sort of stuff that makes this game fun, (not the krauser fight but other stuff) like… you've said it before that replaying a section you can approach it so much better. but I think there's a type of game that is made more enjoyable by knowledge and mastery of its sequences and I feel this falls into that. I think DMC is also this way but for different reasons

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