Infinitely Scaling Bullet Heaven With The Best Visual Effects! – Soulstone Survivors



Face the Lords of the Void and their endless minions, collect their Soulstones and become a god! In this Action Roguelite, unveil secret spells, craft mighty weapons, unlock multiple characters, discover game-breaking synergies and conquer the power of the void.

Get Soulstone Survivors on Steam: https://store.steampowered.com/app/2066020/Soulstone_Survivors/
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Outro Music: Braincooler – Mega Man X Chill Penguin Stage Remix By Rozovian – https://ocremix.org/remix/OCR01916

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19 thoughts on “Infinitely Scaling Bullet Heaven With The Best Visual Effects! – Soulstone Survivors”

  1. I don't know why but this game puts me to sleep. I start nodding off nearly every time. I also have only progressed the Barbarian class though I have unlocked all of the available characters by now. I think I may have at least the first weapon upgrade for each class so level 10?

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  2. Hey Wanderbots
    I don't know if you saw but Rogue Genesia got its full beta 9 release and it has changed even more with a new class the Summoner.

    I hope you'll do some videos on it because of all the wild changes.
    Like a bunch of new item unlocks and artifacts in general.

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  3. There are definitely some runes that help status builds quite significantly. I believe there's one that adds damage scaling based on different statuses on the target, and beyond that the one that increases the chance of the status chain upgrades can make a huge difference. That and there's a rare perk that makes enemies take double status stacks for a few seconds after being crit. That's probably the biggest single power spike for status builds

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  4. Damage does scale the damage statuses do if they come from your skills natively- It doesn't affect the perks that give status chance on hit(like 10% doom on hit)… And it actively pained me to see area and move speed being taken over just rerolling to get more damage… Taking doom damage over actual damage bonus for everything was painful to watch, but you probably weren't thinking at the time. For the future if you do another video, movement speed is good, but you definitely want to get your damage settled as well, and you definitely got a bit too much move speed…

    Statuses also benefit from crit chance, but damage > Crit chance with statuses until you're sure you are comfortable.

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  5. haven't played in a while but I noticed even without runes it was often better to go either full status effects cause there's a lot of apply one thing 50% apply another or go full damage as that is easier to scale

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  6. this game is really well polished and has heaps of unlocks, but the amount of ground effects that are targeted on you that you have to dodge in the later difficulties just gets ridiculous and tiring.

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  7. Hi, Wander! I just wanted to thank you for what you do. I watch your videos every day before going to sleep. Even if my day sucked your content always makes me feel better. I love how calm and talkative you are. I don't even know why but just seeing you play all these cool games puts me at ease. My wallet hates you tho. You made me buy so many good games. Really, Thank you.

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  8. Is there a possibility of reducing the frequency of ads in your videos? I thoroughly enjoy watching your content and experiencing new games I wouldn't otherwise have access to or be able to afford. However, the ads every 4 minutes can disrupt the viewing experience. I completely understand that you need to generate income, but reducing the number of ads would greatly enhance the quality of watching your videos. 

    Thank you for considering this feedback! 🙂

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