GMOD VR: Exploring rp_City_24 (Huge Alien Underground)



Exploring City 24, a combine-occupied city in what was once Geneva, Switzerland. Featuring narrow city streets, back-alley hideaways, and a large underground consumed by alien overgrowth.
Download the map here: https://steamcommunity.com/sharedfiles/filedetails/?id=2780730796
Join the Discord: https://discord.gg/aWa84VVcTA

source

44 thoughts on “GMOD VR: Exploring rp_City_24 (Huge Alien Underground)”

  1. Another well detailed map. It looks like a map made by the devs themselves. Sucks, most of these cities were originally scrapped because of the leaks. If they ever release HL3, it would be really cool if you could travel to these cities. It also shows that even if Gordon and the rebels get City 17 back, how small they've contributed to beating the combine completely. It woud be really cool to see the other cultural architectures merged with the combine technology.

    Reply
  2. It's a nice map, but I feel like a lot of people overdo the combine, or maybe misunderstand the combine when they ham up the propaganda aesthetics. The combine aren't like Earth's historical ideologue dictators. They don't put up banners or slogans. They have a big TV screen where Breen can broadcast to people from, it's the bare minimum because why spend more effort on what is effectively cows.
    A slaughterhouse doesn't have tons of fancy flags and banners for the cows to look at to try and make them feel better. We don't care how the cows feel, because we think of ourselves as superior to them, we aren't worried about the cows rebelling because we don't think they're capable of it. We also don't see them as any kind of threat, even if they could.
    The way you put it at the start of the video, reminiscing about city 17 in half life 2 was perfect, the cattle analogy works so well. The combine see humans as just that. Nothing the combine integrate into the Earth has any consideration for humans, even devices like the ration dispensers are just simple alien machines. There's no slogans on them, no thought put toward making them look aesthetically pleasing, or even aesthetically intimidating, to the humans. They are completely indifferent. The combine just say "you get what you are given, and this is what we have for you. Deal with it.". They don't need to win hearts and minds. The people are miserable, and the combine don't care, they likely know they're miserable too. They just don't care what humans think or feel. They're just another tool, another resource to the combine.

    The flags, the statues, all that stuff, it looks nice but it just doesn't feel combine to me. They just let the world rot, the streets decay, and put up fences to keep people where they want them. They don't need nor want to impress upon anyone.

    Reply
  3. 9:20 it’s a different type of ladder, most ladders are really just a tool texture in hammer that’s applied over the ladder model. In the Half Life branch of source there is also an entity that can be used also to mount/dismount ladders at a set point. Most Gmod maps don’t use this but a fair chunk of them do. All Hl2 maps have these ladders.

    Reply
  4. You really want your face to be on the screen perpetually, whether that implies a 24/7 live image, or merely just a static image of your face when you are not broadcasting a speech? I would advise against such action, for not only could it be perceived as tyrannical, but having your image plastered indefinitely upon the screen has a strong potential to yield undesired results which I have absolutely no doubt that you would much rather avoid completely.

    Reply
  5. "Also I just invented Discord, how cool is that?" lol peak content accidentally being able to make an in-game outro broadcast across the city. This map was well put together, I do wanna say also I've never mentioned it but I appreciate your hardcore dedication and continual praise for the source engine/gmod/half-life stuff. I myself never got into many valve games except my ridiculous 3000 hours on LFD2 haha and in my LONG time gaming, somewhere around 37 years I've few and far between had any fanaticism toward very many singular genre or games. I was hung up on Jak and daxter for awhile, always been a final fantasy fan but fairly casual, have played many franchises completely like gta/saints row/ assassin's creed and in the last 15 years played many MMOs but I can't say "I know this franchise inside and out" for much of anything so the in-depth info you bring to this map or that is interesting to me everytime.

    Reply
  6. i love when the librarian plays half life maps because there's always a point where the shaggy rogers in my brain goes, "i dont know about you scoob but i think this guy might hate the government!" (this is a postive statement ♄)

    Reply
  7. I love how it cut from you in the "throne room" from you walking into an elevator with a revolver, where you just start boogying. As if you just assassinated the local overseer and were celebrating in the elevator moments later

    Reply
  8. … Honestly.

    It's 2:34 AM. My neighbors are trying to sleep and the walls are thin.
    The ending was so genuinely good, funny, clever, and perfect, I had to stand up and applaud. Not only do you have my vote, Mister Librarian; But you have my soul.

    Reply
  9. I don't know why but I suddenly want to see a video of you doing GModVR exploration but we also get to see you from an outside perspective. Like as a player 2 who is only playing normal gmod without vr

    Reply
  10. To my mind, the marshal, masculine, and strong-man ethos was generally more prevalent in pre-modern societies. And they were functional societies. Albeit, they had more of a ā€œhave to be cruel to be kindā€ mindset.

    Also, you've identified the key reasons for the fascist turn in contemporary liberalism. Tolerance and inclusion are paradoxical in that too much of a good thing is bad; you cannot tolerate the intolerant infinity because you cannot have a tolerant society if you do. What tolerant society actually means becomes increasingly twisted, and more and more people must no longer be tolerated in order to have it. Today's liberals will shame you to hell if you deviate from their ideological dogmas, but as long as you do conform, they will enable whatever destructive behaviour they tolerate (thuggery, destruction of property, physical assault, and other forms of intimidation…)This is an unresolvable contradiction for liberalism.

    Reply

Leave a Comment