Curved Swords are the Best Weapon in Elden Ring – Elden Ring All Curved Swords Breakdown



Curved Swords are the Best Weapon in Elden Ring – Elden Ring All Curved Swords Breakdown
In this Elden Ring video, we’re going to be showing why Curved Swords are the best weapon in Elden Ring. This is the Eight video of our new series where we go through each weapon type and show you what you can do with each weapon and why you may or may not use these weapons on your build.

Elden Ring Weapon wiki: https://eldenring.wiki.fextralife.com/Curved+Swords
Elden Ring Wiki: https://eldenring.wiki.fextralife.com/Elden+Ring+Wiki
Elden Ring Wiki: https://eldenring.wiki.fextralife.com/Builds
Interactive Elden Ring Map: https://eldenring.wiki.fextralife.com/Interactive+Map

0:00 – Elden Ring Curved Swords Showcase
2:35 – Magma Blade
4:08 – Nox Flowing Sword
5:39 – Wing of Astel
7:18 – Eclipse Shotel
9:14 – Scimitar
10:15 – Falchion
11:00 – Shamshir
11:41 – Grossmesser
12:26 – Bandit’s Curved Sword
13:28 – Shotel
14:38 – Scavenger’s Curved Sword
15:36 – Mantis Blade
16:32 – Beastman’s Curved Sword
17:40 – Flowing Curved Sword
18:34 – Serpent-God’s Curved Sword

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20 thoughts on “Curved Swords are the Best Weapon in Elden Ring – Elden Ring All Curved Swords Breakdown”

  1. i pick the grossmesser over the bandits for astatic reasons. but i think lots of peopel sleep on the serpent gods it had A scaling in strength its a grate way for a str build to have a fast attack option.

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  2. 9:18 + 11:02 I think you "kinda" made a mistake there friend.

    Most curved swords do share the same light attack moveset, however, the Scimitar and the Shamshir are the only curved swords with a "flowing" R1 combo.

    In the beggining of the breakdown of these swords, you claim that they have the "default" moveset, when the default is actually the one that is most common across the whole weapon class, aka, the Falchion/Grossmesser/Bandit/etc.

    This moveset being more "flowy" also adds "slightly" more reach to some attacks of the combo. This light attack moveset is yet another reason to wield these weapons.

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  3. Dual wielding Occult Scavenger Curved Sword is absolutely fantastic. I fortunately had a friend who could drop me two of these with the Seppuku ash of war attached at the start of a playthrough, and the amount of damage from a single jumping or running L1 was awe inspiring.

    Both Omen demigods died before they could even enter their second phase. Didn't get Nihil'd once.
    Second time ever fighting Melania, first time doing so without Spirit assistance. Killed her first try.
    Ulcerated Tree Spirits often did not have time to enter their second phase.

    They were also shockingly good against slash resistant and bleed immune enemies, especially once my arcane got high enough to profitably switch from Bleed to Occult infusion in the mid game. The damage bonuses from multi-hit talismans, Golden Vow and Fire Give Me Strenght meant even theoretically hard-counter enemies weren't that tough.

    I also love the utility of high arcane builds with just a bit of faith investment. Rotten Breath from horseback really makes up for the sub-par mounted moveset.

    I am currently doing a Hand Of Melania playthrough, but eventually I definitely want to give Cold infused curved swords or daggers a shot, I found the dual-wield status build so fun.

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  4. I've never heard this pronunciation of shotel before. I've always heard is as "show-tull," but you say "shaw-tell." Quite frankly, your pronunciation sounds dumb.

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  5. I really hope they update the mantis blade moveset so more moves involve the full length of the weapon. It really gives me saw cleaver/beasthunter Saif vibes and it's a shame it's moveset is so limited

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  6. Personally I use a wing of astel paired with cold bandit curved sword. Works similar to the dragon warrior build where you use talismans to build up AR then release high damage nebulas.

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  7. I never knew about wing of Astel r2 projectile so weird I used the weapon for a whole playthrough and never once did I think to press r2 XD, I guess because the running and jumping attacks are so good that using heavy was not something I considered.

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  8. a couple things you forgot to mention:
    there are two different movesets for scimitars. there seems to be a light and medium moveset for the R1s. the most readily accessible comparison is between the Scimitar and the Falchion, where the former is much more expressive and diagonal, and the latter is much more stiff and horizontal.
    also, curved swords have a Feint attack. if you try to backstep while charging a heavy attack, you will quickly swing forward and cartwheel backwards. you can even press R1 after this for a backstep attack. i believe the animation differs slightly if it is a light or medium curved sword.

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