What are the odds of winning with Halo Fountain in Streets of New Capenna Standard? Let’s find out on today’s Against the Odds!
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0:00 Intro
3:33 Match 1
21:23 Match 2
41:42 Match 3
53:22 Match 4
1:05:42 Wrap Up
source
14:20
So here i sit and while watching you making a milion treassure tokens i thought to myself why not add dragonspark reactor and make this combo truly bombastic xD @Mtggoldfish
best thing to do is blackstaff of the waterdeep on the fountain with a magda. still use vehicles to tap stuff and a xorn, maskwood nexus or goldspan goes infinite at instant speed
Just cut white and the deck could be fine. The uncommon enchantment was impressive
1:01:14 Missed lethal right? You could have made 17 tokens on end step and then attacked. That's kind of the problem with the combo that makes you have 15 tapped creatures. If you have that many creatures, you can usually just win by attacking.
Rabble rousing would be pretty cool in this deck!
Ask me about my Illuminator Virtuoso list. It's "against" the odds and yet puts the odds in your favor.
My friend and I discovered a standard infinite combo that makes infinite tapped creatures then uses Magda to tutor out a halo fountain and win that same turn.
We've pulled it off a bunch of times already and all the card in the combo are individually really good so the deck has this really nice go wide beat down plan also
honestly this is doable if he wasn't a idoit and have 3 mana types in there, you pit the fountain, the stash and the sim package BUT you don't put in ANY GREEN or WHITE and run this as a red black treasure generator deck, witch thanks to the D&D pack there are alot of red and black treasure cards. while you will NEED treasure to cast the green and white cards you will only need maybe 2-3 treasure for that
Another great card for this deck that can be an alternate win condition would be "Explosive Singularity" it's a mythic card from Kamigawa. It's a red sorcery that costs 10 standard mana, 2 red. The card deals 10 damage to any target, however, you can reduce the cost of this card by 1 for each creature you choose to tap, you may tap any number of creatures.
Mad respect, but I feel Halo works better with cards like explosive singularity and rable rousing. Maybe throw in some 3 cost Kaya Planeswalker to double tokens for a turn and surprise! You won in one turn. This deck definitely works best in a black/white/red format.
man please stop with the voice I feel like it makes it worse. that said otherwise you make great content
Something arena let me do was target Halo Fountain with Scheming Fence and then tap and untap the fence for as much mana as I had available
What, no rabble rousing?
Bet you won’t try lira
I think Rabble Rousing should be in the deck, helps find the combo pieces and produces tokens and can make more tokens.
This is super cool but I'm confused why you didn't use rabble rousing to double the number of creatures on your board whenever you swing with everybody
While watching this video I cracked a pack and found a Halo Fountain
I mean this as a genuine point of feedback. The content is good. But the really annoying voice you put on makes these videos unwatchable.
Why not use Jinnie Fay and skip the step of saccing the treasures to make tokens, and have much better token creatures to utilize as well?
anyone have the opponents build at 22:00?
5 minutes in I'm disappointed shatter skull doesn't do 2 to every creature, it would be better then as a burn down the house, a great board wipe would have been good. What disappointing removal, It feels like it stands as mostly an untapped red source, and sometimes damage.
20 minutes in, the war cry…
32 minutes in, if you had created the citizen with not just halo but the treasure red green before the prosper board wipe you could have gotten another 3 life, which looks like it would have made the difference, it's funny because I was like DO IT! even though yes it was going to die. The life gain feels like it would have been worth it.
Seeing the deck at the end: Drop the 4 Halo Fountains and white in general, bring in more of the devilish valet. the 4 pieces of white removal have to become some form of red removal not sure what would be the best there. Also I'd say more burn down the house in mainboard less of the shatterskull smashings. I think that's where the magic is at. I'd just streamline it into two colors more, i feel like you are splashing white for halo fountain, but it just doesn't do enough to justify it's existence.
There is a combo with jasper sentinel, Magda, xorn, maskwood nexus, and esika's chariot and it can be a turn 4 win with halo fountain. I just forgot how to do the combo 😂
Them printing a card called “Strangle” makes for some really funny sentences. “….and strangles the cat….”
Halo Fountain with Teferi, Kelpie Guide, and that dwarf wizard that untaps
I think the situation is less that halo fountain is 'win more,' and more that it's an 'already won' kind of card. If you can use the ability, you could probably have just won with some of your 15 creatures.
Is this card missing text? Cant play the last ability as an instant. They should have stated that on the fing card… Attacked with 19 creatures, had 8 spare white mana, wouldn't let me use the ability. Am I missing something?
I hate the conceding as a meta- on arena
I run Halo Fountain in my Torens Historic Brawl deck. Helpful utility
wouldve liked to see more valets in the deck. That 4000 Damage win was sweet
that devilish valet straight up became a yugioh monster
Crew is a good idea I didn't think about using in my version of this deck. Instead I went for convoke spells