Black Burn, but it Wins on Turn 3 with Necrodominance! | Against the Odds



Black Burn is back and better than ever thanks to Necrodominance’s power to let the deck combo kill on turn three! What are the odds of winning with the deck? Let’s find out!

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0:00 Start
5:13 Games

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25 thoughts on “Black Burn, but it Wins on Turn 3 with Necrodominance! | Against the Odds”

  1. this isnt even the craziest thing you can do with necrodominance. my friend is building a deck that centers around landing necrodominance, sheoldred, and a stuffy doll. you draw to like 1 health, then use the black march to blast stuffy doll to kill oppo. extra spicy. you should build it seth, its peak ATO.

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  2. This video gave me the awful idea of a trespasser’s curse deck with phantasm and tamiyo so their tokens don’t matter. She can also buy back rakdos charms! And curse/charm hurt nadu very badly.

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  3. New Sorin might be cool in this shell since Soul Spike and Machinations allow you to flip him immediately and -1 for more damage. An Okiba trigger + an extort + an attack would do it too. Being a 1/4 to block sleeper agent and having extort to push in extra damage also seems useful against aggro and control. I would probably move the Bowmasters to the sideboard or remove the Rakdos Charm package for him

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  4. SHOCK! SURPRISE! ASTONISHMENT!
    Somehow being to draw 1/3rd of your deck and play spells for free is game breaking. Who could have guessed, especially when almost the exact same card had to be banned 29 years ago because it was so amazingly overpowered?
    Not Wizards of the Coast, apparently.

    That is a joke though, Wizards knows exactly what they are doing and it is working. Cards like this will wreck a format, but 2024's Wizards of the Coast and Hasbro don't care one bit about format stability or competition. They want to sell horrifically overpriced packs of cardboard.
    Will this Necro need to be banned? Quite possibly, but that won't happen in the most popular formats until Hasbro has sold through the product, making players and the overall game suffer because fun and competitive play that is actually balanced is way down their list of concerns.
    This is a terrible cycle modern has been stuck in for years now, since adding stupidly overpowered sets directly to the format for quick cash grabs then removing the most overpowered cards when that set goes out of print and introducing new overpowered cards with the same exact problem.

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  5. Hopeless Nightmare does everything this deck wants on top of filtering out cards. Comes in at 1 black mana as well and filter for 3 later on in the game. Might help out.

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