Big & Small: Mcqueen with Spinner Wheels vs LONG CARS vs Thomas Trains – BeamNG.Drive
Long Mcqueen vs Speedbumps one by one passing Deep Lava, Cars vs Stair and then Reverse Speedbumps below is extremely dangerous Deep Water to reach Portal Trap
Official game site: https://www.beamng.com
Official mods repository: https://beamng.com/resources/
#beamngdrive #beamng #disneycars #pixarcars
source
The contrast between the massive long cars and tiny McQueen is visually stunning.
Can we appreciate how well the game simulates the physics for such different vehicle types?
The engineering behind the long cars' ability to handle speed and turns deserves applause.
The impact sounds when the trains hit the cars are incredibly realistic.
The visuals of this race are just as entertaining as the competition itself.
Watching big and small vehicles compete on the same track is surprisingly thrilling.
The agility of McQueen compared to the sheer power of the long cars is a great contrast.
How many tries do you think it took to perfect this race setup?
The speedbumps must be a nightmare for those long cars!
Spinner wheels really seem to give McQueen an edge in maneuverability.
The diversity in vehicle types and their capabilities makes this video a must-watch.
Anyone else impressed by how smoothly the game runs with so much action?
The race commentary could be a sport in itself—so much excitement!
How effective do you think spinner wheels would be in real-life car designs?
McQueen’s small size but quick agility makes it a wildcard in this race.
The sheer size of the long cars makes every turn and bump a suspenseful moment.
Thomas Trains add a unique twist to the typical racing dynamic.
The setup of this race is like a physics experiment gone wild.
I appreciate the creativity in using such iconic characters and vehicles in one race.
The camera angles capturing the crashes are perfectly timed for maximum impact.
The unpredictability of Thomas Trains interacting with road vehicles is what makes this so exciting.
Spinner wheels might just become my new favorite mod after seeing them in action here.
Watching McQueen maneuver around those big long cars is like a dance.
The scale difference between McQueen and the long cars adds so much tension to the race.
Does anyone else think the long cars look like moving trains themselves?
The risk of collision at every turn keeps you on the edge of your seat!
The spinner wheels on McQueen really add a dynamic twist to the race!
Watching McQueen with those spinner wheels navigate through the chaos is mesmerizing.
The crashes between Thomas Trains and the cars are the highlight for me. So dramatic!
The scenario setup here is genius—combining race dynamics with obstacle challenges.
Who else was rooting for the underdog McQueen because of those flashy spinner wheels?
The impact sounds when the trains hit the cars are incredibly realistic.
McQueen with spinner wheels not only looks cool but seems to perform impressively too.
The speedbumps must be a nightmare for those long cars!
Anyone else impressed by how smoothly the game runs with so much action?
How effective do you think spinner wheels would be in real-life car designs?
The collision physics between the trains and cars are spot-on accurate.
The collision physics between the trains and cars are spot-on accurate.
The sheer size of the long cars makes every turn and bump a suspenseful moment.
Thomas Trains add a unique twist to the typical racing dynamic.
Which vehicle were you cheering for in this epic race?