Another Aloalo Island Criterion Boss Walkthrough & Strategies – FFXIV Patch 6.51



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11 thoughts on “Another Aloalo Island Criterion Boss Walkthrough & Strategies – FFXIV Patch 6.51”

  1. Simple and quick question: For someone who does not raid savage at all the highest gear attainable WITHOUT spending Comedy Tomestones is 645 hildibrand weapon, 640 accessories with 650 alliance raid gear. Would that be enough to clear the DPS checks of Another Aloalo or would one have to invest into Comedy Tomestone gear / kit out full 650 crafted gear (which would be the I would say "unusual way" to gear because you would have to interact with the market board (yes I would call that an extra step some people are unwilling to take – not me, but I am curious about how low you can go in your prep effort)).

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  2. 59:57 can confirm 💯
    The tethers really need to be prefectly stretched 180° opposite.
    We cleared yesterday and started doing reclears today which are pretty smooth and clean – the only fight killing us sometimes is this exact thing

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  3. There's literally no need for Spring Crystals 1 to be done from one side of the arena to the other. Every possible combination there is solved in one half of the area for both duos. Bubbles ALWAYS stand on 2. Binds stand on 2 if Spread, otherwise, stand on 1 for stack.

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  4. For crystals on first boss, the bubbles can always stand diagonally of a vertical crystal (the one that fires horizontal beams) for every pattern. This makes stacks easy to because binds will just go 2 squares across from the bubbled person on the other side. Bind spreads are the only one you have to know but there are simple tricks for bind spreads too like standing to the left/right square of the vertical crystal if the two middle lines are bad, or standing on same square as a bubble if its vertical 2 lines are bad.

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  5. Was looking forward to giving this a try but after watching the vid…. it really does not look fun lol. kinda sucks that the newish way they do fights now is just cram as much crap on top of each other mech wise and call it a day.

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  6. This is a terrible solution to the first mech. The safe spots are the same relative to the central crystal EVERY TIME. You can ignore the outer 3 crystals entirely. This was known within a day of the dungeon's launch.

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  7. I thought the dartboard mechanic was pretty fun in the variant dungeon, sad to see its just a player targeted thing in criterion. God forbid high end content asks you to stop hitting the boss for two seconds. No knock up whoopee cushions either. They really said no fun allowed in criterion lol.

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  8. Honestly i never wanted to do this content since I think Criterion Savage is too hard, unfun and to stressful but here i am trying to learn the damn fights just bc they locked my most favorite rpr weapon behind it. Thanks SE…

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