9 Years of Shadows – 12 – spectral continuum



this felt like a transition episode, basically making my between yesterday’s and tomorrow’s setpieces. I mean that’s fine and that’s bound to happen in an exploration game.

giving a key to a lock only to IMMEDIATELY introduce a new lock is certainly a decision

http://www.patreon.com/raocow
https://talkhaus.raocow.com/viewtopic.php?f=3&t=20926

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6 thoughts on “9 Years of Shadows – 12 – spectral continuum”

  1. Death count: 5 (0 today)
    (2:00) Horn of Beliel get!
    (3:52) Chipmunk time.
    (7:09) Playing back the footage there frame-by-frame, I call shenanigans on that hit. The enemies hadn't even moved yet when the game decided you got hit by something.
    (10:28) Hey there, Maya. How's it going?
    (10:47) At last, your first vitality upgrade! Max HP 2 → 3.
    (11:06) There's a yellow room to the right of the theater that you didn't look at, raocow. Well, I guess you'll get back to it later.

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