13 Things You Didn't Know Were Possible In Assassin's Creed Mirage



Assassin’s Creed Mirage advanced tips & tricks, and gameplay guide of “hidden” features.
This is guaranteed to make you a better assassin, and guaranteed to make the game more fun!
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Access provided for free by Ubisoft. PC gameplay.

00:00 Intro
00:34 Aerial Assassin’s Focus
00:51 Armored Enemy Weakness
01:20 Torch Tips
02:08 Elite “Bounty Hunters”
02:46 Weapon Damage Values
03:12 Attack Interrupts
03:37 Pickpocketing Tips
04:37 Assassin’s Focus Warp
05:03 Trap Tool
05:51 Greatsword Enemy Weakness
06:16 FIRE!
06:35 Red Smoke
6:55 Fire Enemy Weakness
07:16 PC Performance & Map Size
07:56 Closing Thoughts

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49 thoughts on “13 Things You Didn't Know Were Possible In Assassin's Creed Mirage”

  1. are they using the cancelled POP sands of time remake assets? because the dagger, the sword and pretty much the combat animations and the combat system itself gives prince of persia feelings.

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  2. To be honest i really didn't love mirage that much, the mix of mind numbing combat and really short story didn't really do it for me, 100% the game in about 7 hours roughly without much effort which is simply the shortest one yet, Think i might of even liked abit of filler since the story wasn't amazing either since its only purpose was litterally just to explain Basim's background story which we kinda already knew from Vahalla dlc… Gear has no effect in this game other then apperance because of everything really being a one hit kill, so thats clearly just a remnant of Vahalla

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  3. I've got around 11 hours in Mirage since release. I gotta say, some aspects feel amazing. If it wasn't for the clunky keyboard layout it would be even better. Amazing content, I didn't know what to do with the red sacks, def. gonna use it from now on

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  4. The problem everyone seems to be having is that this series really has 4 different style of game. 1,2,brotherhood, revalations, Mirage are in group 1, 3,Liberation, 4, Rouge are in group 2. Unity and Syndicate are in group 3, and Origins, Odyssey, and Valhalla are in group 4. No one seems to be comparing apples to apples here. The best comparison is between Mirage and AC1 and Revalations and not just because of setting. It has the most dense verticality with limited mechanics that need to be taken advantage of and mastered instead of a bredth of options at your disposal to handle the game as you like. I know this uses a modified valhalla engine but the intent behind the game is to put it in the first group clearly.

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  5. I completed the game yesterday in 12 hours💀 wish I had taken my time to do things mentioned in the video because now I feel like I rushed it and missed out on a lot. I’m downloading Valhalla because I never got far into it so I might watch some videos like this

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  6. Classic assassins creed is far from what I'd say this is but it's alright ig but nothing and I mean nothing tops ezio combat considering you got to choose your weapons (cough cough fighting with dual hidden blades) fluidly killing from one to the next and now we just have this lmfao mmm npcs with health bars and like what 3 finishers throughout the enemies truly amazing

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  7. Another tip. Enkidu has an upgrade that highlights points of interests when you are using him to look around. This helped me to find things from the Wilderness like the Dervish artifacts and gear chests.

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  8. Thanks for this video! It helped me a lot! I knew already some things, but the fighting style was new for me. By the way – is it possible to turn off Chromatic abberation on PC?

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  9. Honestly if you can't figure out some of these along the way then I don't know what to say. Te game literally tells you to throw knives at the legs of the big guys and half of these are obvious to figure out after playing a couple of hours. The torch stuff was a nice thing to talk about as many people (including myself) did not know about doing that without being noticed. Countering an unblockable with a heavy is interesting to note, although pointless since there's too much risk for little reward. Defeating the bounty hunter is also an obvious one that you stumble upon if you're curious enough to fight him. Interesting list, half of it could've been scrapped in favour of other things like being wary of assassinating a group of enemies since you still take damage while in the animation.

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