You Have a Choice to Make After Watching This – BADTIDES Ep 5 – Timberborn Update 5 Hard Mode Series



How is this series going to continue? You choose! This is part 5 of a challenging new gameplay series in the awesome beaver city building game TIMBERBORN Update 5 on Hard Mode. Can I survive the terrifying droughts and engineer the ULTIMATE Beaver Paradise?

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Skyes PC Spec
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CPU: Intel i9-9900k @5.0 GHz
RAM: 64GB
GPU: Gigabyte Aorus GeForce RTX 2080 Ti Xtreme Waterforce 11G

End Titles Music:
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21 thoughts on “You Have a Choice to Make After Watching This – BADTIDES Ep 5 – Timberborn Update 5 Hard Mode Series”

  1. Happy to see you've reached the same conclusion as I did on your food and homeless situation.
    It can be tricky to get from a fully developed colony straight back to an upstart one and keep your priorties in order.

    Reply
  2. kohlrabies really is a stop-gap measure and you should get at least another food type planted as soon as you can. you can go quickly to fermented cassavas as it doesn't need oil and grows relatively quickly. also you can do at least 2 harvester to 1 planter for your crops and trees.

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  3. I personally like the big crazy projects, but it does feel like your beavers (cuz we all need more than one) need a more stable platform (see what I did here) to thrive.
    Keep it up (!), beaver master!

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  4. well the beaver just wasting their time walking so far to get water, you should build them a little water storage near their workplace and prioritize the tank to the haulers so the beaver don't need to walk to the water center from the other side of the map

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  5. since you have the simple floodgate triggers mod installed, youshould dynamite 3 blocks under the water dumps, put stream gauges there and under advanced link the stream gauge to the water dump so someone isn't sitting in the water dump doing nothing for so long

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  6. Firstly I think u need to get rid of the kohlrabis and go for soybeans and casavas, IMO kohlrabi is just for the first game/ 100 beavers max
    second you can set the workplace priority of the engines to lowest and prioritize them by haulers( it's not something game changing as you have enough beavers and only 3 engines right now tho)
    And lastly is that if you can make the well bing a bit better and make houses for all the beavers, iron teeth has no problem with working 18 hours a day, I always set it to 18 hours until I get to bots and never had any problems with exhausted beavers till now.

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  7. I’m sure someone has pointed it out but it’s worth re-iterating. kohlrabis are the least efficient food type in the game. one plant makes one kohlrabi so it takes an insane amount of farmland to meet their needs on that food alone. other food types, although processing is required, will have many times the finished product of edible yield for the amount of plants actually harvested. if you want something else that doesnt need processing, plant mangroves. each tree provides multiple fruits per harvest.

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  8. Stop the homeless!!!!!! Build more housing! Double the housing! This is the Beaver Rights Association of Housing (BRAH) speaking. If you do not comply, we will unionise! :3

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  9. I got ahold of this game because of you and another creator, awesome game to play, I got to see how fun it can be through you and having a blast so far, still really enjoying the episodes keep up the good work

    Reply
  10. Skye, you're playing Iron Teeth. Dam serious PLANning is their thing.
    Although, i'd still want to see the full execution of the plan, not just "timeskip" to when it's all done.

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  11. Sky I got a question. When the good tide is in and the flood gates are open why are not all of your pumps on because the water will just get refilled but instead you pump once it’s a drought or bad tide when needed causing you to drain the reservoir. Sorry if I’m wrong just think I noticed it in episode 4 and start of episode 5 and sorry I’m a bit behind but I’m catching up

    Reply

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