Werewolves Brought to life! (Speculative Biology)



What would the plague of Lycanthropy be like as a real biological phenomenon, and what would be its effects on its victims? Let’s find out!

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29 thoughts on “Werewolves Brought to life! (Speculative Biology)”

  1. A tragic but realistic version without a doubt.
    Although I have this version: What if the so-called "werewolves" had actually been canids whose ancestors lived in trees and, therefore, evolved convergently similar to humans; and the disease is a variant of rabies accidentally transmitted to people who have come into contact with any of these packs?

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  2. This is very cool. I never expected a take like this. I was thinking of a giant raccoon relative or maybe a huge predatory baboon species. But a viral infection also works. Reminds me of the Vârcolacs from resident evil village

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  3. Popstar is an interesting world. While it is round like normal planets, there is a massive mountain range encircling the planet, almost making a perfect ring around the planet. This obstacle has almost certainly made for an interesting evolutionary history by dividing the two halves of the planet. Compared to Earth, it has lower gravity and denser atmosphere, though not as much as Kirby's home world. The plants are generally yellow. There is a single purple moon. The three sapient species native to this world are:
    The waddle dees: Look a lot like giant hamsters with longer limbs. Prefer to walk quadrupedally, but can walk bipedally. They are very social, preferring to live in large close knit herds, generally in grasslands or forests. Plant matter makes up a majority of their diet.
    Cappies: short furry humanoids. Often wear eye spotted hats to trick airborne predators into thinking they have been seen. In warm climates like Dreamland, clothing is minimal, with clothing used to show social status or profession; otherwise they just go around naked.
    The Woods: Sapient "trees". They group together in related groups. They are territorial, and will absolutely murder you if you're seen as a threat. They are capable of uprooting themselves and walking around, but usually don't. They grow fruit resembling apples. They might be friendly to the other sapients, and will speak to others in a language made from wind blowing through various holes and hollows made for this purpose.
    More on magic: Magic producing rifts are spread unevenly throughout the universe; with some places having more/stronger ones than other places. Higher magic areas are relatively rarer. Generally the more powerful the magic flow is the more potential the locals have for magic ability. Rift areas can be strange. The magic may produce effects on the surrounding environment. Like unnaturally shaped plant and rock formations. Floating islands can happen on a small scale, but the energy cost to keep lifting larger things is usually unfeasible. It is thought that things live in the magic dimension itself and is what is causing the strangeness. Naturally occurring wormholes may form connecting different rift affected areas. Sometimes even connecting through interstellar distances. (One thing I haven't figured out though, is how areas with different levels of pressure don't cause issues. Like getting atmospheres sucked out into elsewhere. I'm thinking its just got some membrane thing over it usually preventing airflow, but I've got this one planet where air is sucked under deserts to then be slowly released to the surface, causing the sand to behave like a liquid and making an ocean of sand you can actually swim in.) If the two connected areas have a similar enough environment, lifeforms may cross over and live on the other side.
    Magic use isn't all fun and games. Magic flowing through one's body can cause damage over time. The closest I can describe it is like tiny disruptive fields surrounding the magic particles. While not in use in one's magic pockets they're fine, but once the mind is giving it directions it "wobbles around" as a side effect. You can train your mind over time to decrease the wobble, though strong emotional states can increase the wobble. Species that exist in the rift affected areas grow more resistant to the wobble damage over generations, making it an incentive to settle down in a higher magic area to make your descendents stronger. If a low magic area person tries to use as much magic as one from a higher magic area, they will hurt themselves because their body isn't used to that much. Their body may even break down enough to cause death.
    Any questions? Comments? I'm kind of looking for a bit more interaction than I get on deviant art. And if anyone knows of other outlets I can use to share with people with similar interests I'd like to know.

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  4. I would picture a biologically plausible “werewolf” could come from the following sources:

    1. A giant predatory Prosimian primate
    2. A giant predatory baboon
    3. A habitually bipedal lightly built bear.

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  5. Hey i just found your channel and I adore it! If you dont mind, i think you should do a video on the Kelpie, or a Leprechaun! (Maybe some kind of convergently evolved primate with a peculiar habit of eating or hoarding gold?)

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  6. If i had a nickle for everytime a cool spectuber tackled Lycanthropy realistically on the final month of 2022 (you and Thought Potato), i'd have two, which isn't much, but it is a weird delight that it happened twice.

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