Viewer Brew Review



0:00 Intro
0:48 Pili-Pala Combo – Hfitch3
8:48 Mono Black Scam – benny
11:35 Dreadshift – FreshPrinceOfBelA17
19:32 Ensoul Artifact – AbstractMarcher
22:00 Bant Beans Turns Control – Joelthelobo
25:10 4c Bean Blade – koksik459
29:25 Mono Green Stompy – ocyocyocy
30:34 Rona Combo – dyl0wned
38:00 Ovika EDH – swedishkow
50:39 Mindcrank Combo – Sean.Thomas2
53:16 Tortex Gates – Peter36K
57:52 Yorion Fires – alexcote9243
1:03:09 Ad Naus Grapeshot – christopherahrens7110
1:05:40 8 Pyromancers – timothystephens1924
1:08:00 Liquimetal Jank – marklin1797
1:13:46 Clerics & Taxes – pileiscool
1:18:24 Rectal Intervention – smithjohn4679
1:24:33 UR Through the Breach – Owentb21
1:27:51 Poxpires – Owentb21
1:32:33 Hidetsugu and Kairi EDH – For the Boys
1:44:39 Anime Mono Blue Spirits – OceanRain
1:46:16 Soul Druid Combo – FreshPrinceOfBelA17
1:52:40 Goryo’s Mirror – FreshPrinceOfBelA17
1:57:49 Golgari Stompy – bruhmomentlmao2
2:03:02 Dimir Archfiend – gingerbreadman
2:10:46 Outro

Music (in order)
–Clarinet Concerto (1st Movement) – Mozart
–True Art Real Affection Part 4 – Noir Et Blanc Vie
–God Rest Ye Merry Gentlemen – DJ Williams
–Yes and No at the Same Time – half.cool
–“Inspired” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
–Cosmic Groove – Cooper Cannell
–The Thought of You – TrackTribe
–Knowpe – Noir Et Blanc Vie
–Dreams Electric – Geographer

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14 thoughts on “Viewer Brew Review”

  1. Thanks for the deck tech! Actually I’ve been playing the deck for a year (as of the Liquimetal Jank brew) and would like to clarify a few points. 1) Thieving skydiver can steal lands, you just have to make x=1 2) I used to run shenanigans but when you don’t have a Liquimetal, it’s real bad, and there are lots of times when drawing a card is better than dredging it 3) I also used to fill up all the sideboard spaces for karn, but it turns out you don’t need that many tutor targets. Unlike tron, you get access to other colored spells you get to bring in and the karn tutors often require immediate impact to the board, so only the most important pieces are played 4) Though it looks clunky to be a 3 card combo, it’s actually quite consistent and fast as turn 1 saga can allow a combo kill on turn 3 and your opponents usually spend their removal on ragavan rather than your Liquimetals. You also rarely play out Saheeli unless you are sure you can combo. 5) The deck is kinda weak to big creatures, the classic izzet problem, and you don’t always have abrade+ Liquimetal, that’s why I put 2 paths to answer fury scam, Murktide, omnath, and such. Perhaps you could argue chained to the rocks is a better option, but post-sideboard opp usually brings in arti/ench hate. And you rarely use it on early turns, so giving them a land isn’t as bad as it looks.
    Though, I agree the deck is structurally weak to Omnath and decks with tons of noncreature removal as well as endurances or mill hate. Usually I turn to saga tokens and the one of batterskull as my second wincon. For playing this for a year I can say it’s not as bad as it looks surprisingly, and my average league queue results are 4-1, usually losing to omnath and mill (which is why there’s a n emrakul)

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  2. Hi and thanks for the breakdown. The reason for the white is to get the tokens for mirror plus with evolution, i can turn Dryad or swarm into norn and get what i need back with nissa. I can definitely see not needing vraska

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  3. Hey Mom look I made it to the Magic Mans Youtube Channel!!

    Thanks for the thoughts, you hit on a couple of points that were very true. I can't remember a time vandalblast did anything for me.
    Surge to Victory is played partly for the pump, but getting to cast free copies the exiled card for each goblin that hits results in wacky amounts of Goblins. You are correct tho in that shared animosity is probably better in most scenarios.
    Finally the 3-mana rocks and less-than-perfect manabase is mainly due to the powerlevel of my friends irl, I have proxies of all moxen, fetches and duals but cut them for sake of speed, but since nowadays I play mostly over spelltable its something I'll change.

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  4. Ah, 8pyro.
    I tried playing it in a wpqn, with 4 shredders too.
    Unfortunately not really that good, and yes, it feels like a bad phoenix, it is fun though, it's the deck that made me fall in love with Slip Out The Back and Make Disappear

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  5. HOLY CRAP!
    I just play this deck for fun and enjoy it. Definitely not a meta shaker or anything.

    Definitely appreciate the breakdown. Listening to your advice….yeah. Affinity is just straight up better overall. I can't justify the price of sagas, or I would run them.
    I forgot to adjust the pithing needles and RIPs before submitting. Soul-guide is definitely better than Rip with what I have mana wise. I just took the deck out of my deck box and the side board doesn't even look like the one I have one moxfield. Whoops

    Idk why I put so much stock in counterspells over running other artifacts that can help with the game-plan the opponent. definitely not smart. Like…void mirror and soulless jailer, hello?

    Darksteel relic is just for the memes. Definitely could replace with gingerbrutes.

    Thanks again Ammi0!

    Reply
  6. Yeah i just like mindcrank. You're spot on with the analysis. I've just liked these cards but theyre just bad and very easily stopped. The only reason I think this could (pure copium) work in legacy is that there have been some strange black brews in legacy. I think duskmantle guildmage is the worst of the three, the only benefit is that the ability lasts until end of turn. This combo lives rent free in my head. If mindcrank was 1 mana and could be found off saga it WOULD be a BAD combo

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