To watch the Tyranids vs Blood Angels Battle Report, go here
https://www.miniwargaming.com/content/tyranids-vs-blood-angels-warhammer-40k-battle-report-ep-217
Josh and Michael are playing 2000 points of Storm Their Lines
Get your miniatures commission painted by Siege Studios
https://siegestudios.co.uk/
MWG Silver Vault members gain access to discount codes from terrain and miniatures companies featured in this battle report here: https://www.miniwargaming.com/vault/silver-discount/
A big “thank you” goes out to Games Workshop for sending us free models and books for their games, some of which may be included in this video.
Also featured in this video is terrain by March of War: https://marchofwar.co.uk/
source
Can you help me? I need to know which tyranids are best to start collecting first.
Thanks.
Nice match-up!
I’ve not seen much custodes since rebalance.
I hope they’re less obnoxious 🤣👍
go nids
I love the Custodes color scheme
@Josh, @ 1:32:31 Deathleaper doesn't allow you to use stratagems when you are within engagement range of him, so you couldn't gain the extra attacks on the combat that killed him.
Those guys in gold swear alot..I heard them cuss-today
This mission the armies are like a blind man in a dark room searching for a black cat…that isn't there.
He sounds german
"Game – Space Hulk: Vengeance of the Blood Angels (1995)"
Josh calling the custodians to deal with a bug problem. Reminds me of working as a cleaner….
@MWG Josh Mortal wounds happen after unit's attacks are resolved. No need to do that clunky rolling, that was 8th edition thing.
Nice! 😃😄😁😆😅5 Smile's watching for some other 40k games put into battle play for 40k necromander space Hulk inquisition dreadnaught Titan's with kit sets for you unique army build???GW needs to get to Work on those twenty year old issues. 😁
Unless some tyranid units have an ability to reduce ap, miseracordia are ap-2
You also forgot to reroll wounds for shadowkeepers against the deathleaper in turn 4
Every game so many mistakes. Does not depend on who is playing.
As a nids player this was hard to watch. Should have front loaded your cp. Monsters have a Trans human Stat that would have helped a lot. Also could have used a strat to give out the zoanthrope imperative again.
Michael is a German, right. Sounds like that.
Those Nids are really well painted
I love using the Shield Host traits on my Blade champ – Blade Champ lock warden is an absolute monster with fight first, force fight last, ignore invulns, 6 attacks at S6 AP-4 re-roll all wounds dmg3 and you can give him the +1 to wound roll for 1CP against anything T6 and up. I feel like the Dmg3 capitalises on the ignore invulns better than Bike captain.
You can't act on top bracket with a Telemon. It doesn't have the Machine Spirit keyword.
Only watching for a couple of minutes and spotted 2 mistakes straight away. Misricordia is -2ap not -1 and he didn't take the 6+ fnp against mortals that all Custodes have
Terrain featured in this video is by March of War: https://marchofwar.co.uk/
37:40 Telemon does not have the machine Spirit Keyword so no Stratagem for ignoring brackets I think, nice game
How does custodes make a model swing last?
“Life long dream”?
seems off that custodies do not have armour of contempt at all, makes them often no stronger than a primaries in Gravis armour to resist damage ironically. I.e. if they have ap -1 then they'll have the same save, toughness and number of wounds. If custodes had armour of contempt then at least they'd have a save 1 higher still on weapons that do -1 ap and -2 ap. on -3 ap because of their invulnerable save they're already usually better. Also not having it on their vehicles makes them some of the weakest imperial vehicles around when their invun save isn't being used.
Some Sisters of Silence would have freed up some points, held the back field and they would have been resistant to the psychic attacks. I love you game coverage. Thank you for the entertainment.
Hive tyrant can reroll one wound roll every time he fights thanks to his tail.
He also rerolls hit rolls of 1 (I know he couldn't reroll against the telemon).
The knives (misericordia) are ap2.
If the tervigon had adrenal glands (which it should always have), you could give it an extra d3 attacks for a CP. Same with hive tyrant.
Hive tyrant absolutely should have charged into the telemon without the tyrant guards going in solo. Not only was there no way for those tyrant guards to do damage to a t8 2+ save target, but the telemon has flat 4 damage fists, and the tyrant guards have 4 wounds…. And the hive tyrant could guarantee the telemon dying with the crushing stampede stratagem that does d3+3 mortal wounds on the charge.
Very bad placement of the tervigon by the Tyranid player. The whole point of the tervigon is regenerating screening units. Then he places the tervigon in the front as an easy charge target….
Also the majority of custodes weapons are damage 2 and yet the Tyranid player didn't use reinforced hive node once, which reduces all damage by 1, making custodes very inefficient against Tyranid warriors on the charge…
Michael was a really exciting player to see, he's a very good list builder and has such a strong grasp of the game that I was able to learn a lot!
Specifically I think that an inexperienced player, when looking at the pivotal moment of the game, would look to something that had just happened i.e. "the Deathleaper not killing the sword and board in his first round of combat". Michael had the grasp to call out what may seem to be an insignificant round of lost movement. I am very glad to have watched two of his games.
40:05 should have killed another warrior .failed 6 saves