Tuatara Charity Stream 2021 – Part 6 – Making a Light Beam Effect in Unreal Engine



This is a reupload of the Tuatara Charity Stream which aired December 16th 2021, to raise funds for the Child’s Play charity
https://childsplaycharity.org/

Please note that this presentation was edited to only keep the parts relevant to the presentation itself.

GitHub Link :
https://github.com/Tuatara-VFX/charity-stream-2021/tree/main/unreal-prism-breaker

Softwares used :
– Substance Designer
– Unreal Engine

source

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