Top 10 HARDEST Treyarch Zombies Maps



Today we are checking out the hardest call of Duty Treyarch zombies maps. This is from World at War all the way through black ops, black ops 2, black ops 3, black ops 4 and even cold war even though those are easy.
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26 thoughts on “Top 10 HARDEST Treyarch Zombies Maps”

  1. A story I will always remember about origins is when I played a co op game of it and everyone else died on the panzer round. All I had was an MP-40 and juggernog. The teammates who had died said that I was gonna die but still stayed spectating. Eventually I killed the panzer and ended the round making me feel like some clutch god

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  2. Great list. All these maps deserve to be on the list. In my opinion, I would venture to say ShangriLa is number 1. I only got to round 19 on it solo the other day There's legit no where to train or camp. Verrukt is hard too but honestly, you can train on that map solo. You just have to open every door in the map and train around the whole place and as long as your careful you can get to a fairly high round. Looping around the whole map in Verrukt got me to round 25 and I honestly just quit outta boredom cuz of how repetitive each round was. But co-op Verrukt is something else.

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  3. VoD, Nuketown Zombies, MotD, Verrückt, Moon and Shangri-La considered to be difficult Zombies maps
    My dumbass having them as their all time fave zombies maps to play casually for High Rounds. Granted i'm still learning Shangri-La but I have genuine fun playing these maps casually.
    Maybe im a Masochist lol

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  4. As someone who enjoys playing Nuketown Zombies on BO2, if you have a good amount of skill, you are able to train behind the yellow house as I know from experience when I played with my cousin who was training behind the blue house and I was the one to end up reviving him and I look at him like “how?”

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  5. I'm an Origins player tbh, on Plutonium most of the time. What makes it really hard is the setup process unless you have Jugg as your companion. Just pray to God that the Panzer dies on Round 8 to get the part of the Fire Staff, the only thing you can do is to use claymores, that would definitely smoke him out.

    At the start of Round 5, I start filling up the soul boxes that can be found on the giant footprints. They're really challenging just because the zombies will double slap you unless you have a shield on your back to keep you company, and Jugg as well. Bearing in mind that the robots can be very finicky sometimes so I start filling the soul box without the desired robot that is crossing in. 1 near the church, and 3 located in the middle of the map.

    Another hard thing is by upgrading the Ice Staff. There are 6 panels that you need to shoot and you need to shoot the panel in which it corresponds to in the correct order. I usually look at some guides on how to upgrade it and the panel shooting is literally the hardest thing I ever done.

    Wind, Lightning, and Fire are okay. But Ice, it's just too dreadful.

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  6. Call of the dead, Nuketown, farm and bus depot are definitely the hardest maps based off the high round wr. Only maps to not have a 100+ round solo. Voyage is only hard on hardcore/realistic due there being no traps or infinite damage wonder weapon and only using blaze phase and special weapon after round 60 pretty much

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