Time Travelling to Ancient Egypt Was a BAD Idea… – Grand Emprise



Welcome to Grand Emprise. In this episode of Grand Emprise, I unlock the portal to Ancient Egypt and it’s an odd experience to say the least. I hope you enjoy the chaos, thanks for watching and liking.

More Grand Emprise: https://www.youtube.com/watch?v=vPt5n9FPrjg&list=PLEngsjAeWQXhs4TYq9TlH-U3IpLNQAZ2g

About Grand Emprise:

TIME TRAVEL through history to BECOME GOD 🚀
Ride dinosaurs, forge tools, sail dunes, build a colony, siege castles, automate and fly, mine underground, launch to the moon, build a dyson sphere!
An insane, unforgettable and revolutionary survival crafting base building open world adventure.

SOLO DEVELOPED & SINGLEPLAYER ONLY
This game constantly introduces completely new features to create an exciting time travel adventure with a focus on high gameplay variety.
Each time era is intentionally short to keep the game constantly exciting, similar to games like It Takes Two and Spore.
This game follows a mostly linear tech tree and does not have modular building so you CANNOT create custom buildings. Don’t expect a sandbox experience.
EXCITING TECHNOLOGY
Progress through time eras as you develop exciting technology!
Fight, tame, and ride dinosaurs & explore an ancient temple.
Forge iron tools as you make a primitive base and fight primal animals & caveman.
Sail desert dunes, face giant primal worms, and fight humans across multiple different times.
Build and manage a human tribe colony, explore an ice cave, discover waterwheel power, and take down a hostile colony.
Glide through landscapes, break into an ancient castle as you build siege weapons and battle soldiers, then explore a modern day museum.
Automate by building machines and generating electricity, produce plastic, fly a hot air balloon, and battle with tanks.
Construct and sail an industrial ship and aircrafts, then mine underground and build a rocket to launch to the moon.
Unlock a futuristic way to automate on the moon, drill the moon using your own rover, fight mechs on Future Earth, and build a Dyson Sphere!
Take off into space to discover and take control of a powerful alien artificial intelligence to go beyond this universe.
SURVIVAL FEATURES
CRAFTING & POWER: from forging your own stone tools and manually forging iron, to colonists & waterwheel power, electricity powered machines, and finally, a dyson sphere.
BASE BUILDING: from primitive houses to a tribal colony, industrial electrical zone, and futuristic gravity automation.
COMBAT: from throwing rocks and riding dinosaurs, to fighting animals and humans with primitive spears, sharp swords, guns, and explosives. And did I mention the tanks and mechs?
TRAVERSAL: traverse the eras in the coolest ways: dinosaurs, boats, paraglider, siege weapons, hot air balloon, industrial ship, aircrafts, and a spaceship…
GATHER: gather resources as you explore the different eras, each having different resources for new technology.

-Channel Links-

Support My Channel: http://bit.ly/DraeSupport

Discord: https://discord.gg/draegast

My Webpage(All Social & Merch): https://www.draegast.com/

Intro & Outtro Music Provided By Odd Chap: https://www.youtube.com/channel/UCcioD1Sf5T8Fya2MMthQX-A

-Check Out Some New Series-

Junkyard Truck: https://bit.ly/JTruck

Mon Bazou: https://bit.ly/M0nBazou

Instruments of Destruction: https://bit.ly/IoFDrae

Powerwash Simulator: https://bit.ly/PWashDrae

-Classics-

Teardown: https://bit.ly/TDDrae

Besiege: https://bit.ly/BesiegeDrae

BeamNG Drive: https://bit.ly/BeamNGDrae

#grandemprise #survival #drae

source

49 thoughts on “Time Travelling to Ancient Egypt Was a BAD Idea… – Grand Emprise”

  1. Drae you are a fun guy to watch play, and I am sorry to say it, but you couldn't be more wrong, it is not his work he is showing of in this game, however he does take credit when people are praising him for the looks of things.
    I won't go into depth with things, but let's for a moment say that this 19 year old kid actually has made all the games he has spewed out on Steam for the past 4 years under different Steam accounts…
    Does it not ring any bell that he can develop games in a few months from scratch while others spend years on their games even though they also use assets?

    Roughly what he is doing is the following…

    1. He has downloaded the Unreal Devkit and learned how to make a project file(not really hard, anyone can do it)
    2. He may have bought some of the assets that cost money, but many of the paid assets are on a rotation where you can get them at a huge discount or for free.
    3. He does not use the assets as they are intended which is to use the models, mechanics etc. to complement his own work, but he has no knowledge of coding or designing anything game related, so he basically just add them as they are in their example state and add them directly to his project file(game).
    4. All the maps, some of them good looking is demo scenes the original creator has added to their asset package, he has just used them pretty much as they were instead of using them as building blocks to create his own game world, which is what assets are meant for, the demo scenes is just to show devs an example of what can be done with them!

    In all fairness, he had a good idea with a time travel game, but he has no knowledge of how to do anything himself, so he has basically added the demo scenes from assets and use them as his own work.
    He also did make a so-called tech tree which is basically a To-do list that is ridiculously easy to make in the devkit, it is completely linear, he also made some texts or altered the default for some items and steps in the tech tree, he even google translated these text to support a few more languages, but there is literally no trace of anything made by himself whether it is some mechanics, graphics, sounds or things, everything you see in this game is what those assets can do with little to no changes from him.

    Again I am sorry, no matter how much fun this game can feel for some, but he is basically stealing other peoples work and take credit for it, and charging a price of what a good quality game costs, it is not good for the reputation of the indie scene and may hurt them in the long run.
    As a content youtube creator within gaming you choose what you want to show, for some it may be all about what creates views, and that is ok – I won't judge you for that, but I just can't be quiet about games like this that are close to be a scam.

    Reply
  2. I love how people hate on developers who are working a game of this size alone and uses public assets. So what he is making a good game that seems fun I’m sure he would love to be able to make assets from scratch.

    Reply
  3. just alil tip you gonna need more iron. Just to help getting stuff easyer you can teleport back with time travel device. Setup the simple crafter shelter for a zone for easy teleport.

    Reply
  4. I feel like people hate on others to much for piecing together what the public provides, sure some people may call it “stealing” but it’s public you know and if the creator really wants redemption they can sue, idk I just really hate when people discredit a personal for being resourceful.

    Reply
  5. So, I don't care if a game is made with flipped assets – which seems to be a big complaint on Steam. The dev is also deleting "toxic" comments. Aside from seeming very defensive about certain criticisms and often very matter of fact or blunt, he/she responds a lot in the discussions.
    However, and maybe I'm just old, but $20 seems like a lot of money for a "12 to 20 hour" game. No controller support (I have a disability and controller is just easier.) Also the base system requirements are a bit nuts.
    It looks fun, but I'm gonna take a huge pass. I am enjoying watching though.

    Reply
  6. My biggest problem with game is they have some of the time periods switched around not in the right what do you expect from a single person production game expecting perfection You're expecting there to be flaws in there somewhere not totally historically accurate either

    Reply
  7. I think you do get a different meat from the triceratops though and secondly you could try feeding the triceratops berries and see if that would work since it is a freaking herbivore

    Reply
  8. The people that complain about assets bieng used have no clue what the are talking about and i challange them to make a game fully solo and do everything them selfs

    -game design
    -programming game mecanics
    -level scripting
    -whiteboxing level
    -programing level systems
    -detailing the levels
    -enviorment art
    -2d art
    -ui/ux design
    -3D modeling
    -VFX
    -lighting
    -preformance optimizing
    -story writing

    And way way more

    I am a indie developer and i have huge respect for solo devs that even finish a game

    And dont let people call you out for using assets the dont know a thing

    If you read this you did a great job

    One small thing reduce the sprint speed its way to mutch we aint the flash 😉

    Reply
  9. This game looks like a mobile game watching it. Like one of those mobile games that you sink to many hours into because it's well made but still a mobile game

    Reply
  10. Drae you really should stop supporting this game and its dev. hes a shitty person who reviews games poorly and puts other devs down for using marketplace assets in their games, when he does it himself. please for the love of god stop supporting this trash

    Reply
  11. Whoever trash the dev for using public assets need to relax and go watch Ninja playing Fortnite instead of criticizing a dev for developing a game alone with no help while the guys have zero knowledge about game development and barely know how to tie their shoes without help.

    Reply
  12. Why would anyone get mad at someone for using every tool at their disposal to make a beautiful game? Encourage developers, don't hold them back with stupid rules you create for a job you aren't doing. Lol

    Reply
  13. Too bad all the dev projects that he abandoned are asset flips and not just using pre made assets. He also has a bad rep for abandoning his asset flips and thinking them as an experiment on how to quickly make money on steam and rather not be a passion project, which would be understandable if not for the fact the dev after a few months will pull the games they made from the steam store and because he does not know how to fix bugs. I would recommend at least looking into this guy and read the steam reviews because i wont trust any dev who is looking to make a quick buck

    Reply
  14. People are hating the developer just bcuz they're using public assets? They have no idea how much time and work the developer put into this, even with public assets.

    Edit: After reading the comments, I'm not sure what to feel but oh well

    Reply

Leave a Comment