Thymesia Royal Garden and Hermes' Fortress! First Playthrough!



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15 thoughts on “Thymesia Royal Garden and Hermes' Fortress! First Playthrough!”

  1. This game reminded me that I'm bad at deflecting, just like sekiro…. but tbh I wasn't that bad at sekiro, This is sekiro deflect but with delayed attacks from Elden ring xD

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  2. I love this games built-in , Plague Weapons , Talents and Potions…. It's just pretty Dynamic actually. Even if the game doesn't offer Basic equipments like Gear or Newer Weapons. However , the Shards you get for spending it on Plague Weapons give it an Extra grind-set to farm for your prefered Plague weapon of choice. ( Mine being the Blood Blade , Twin Blades , Mace and Scythe with their Upgrades )…. The Talent Tree is what shines in this Game , unfortunately for being a Short to Medium sized Souls-Game the Talent Skill Tree is rather pretty Massive , which you would need to do NG+ runs in order to unlock all of them that requires alot of Levels & Talent Points.

    As for the Potion System , its the most unique coming from this Game… Altho 8 seems low which is rather low Maximum Flask Potions held in hand at all times between Rests ofc… The Upgrade Potion System , specialy the Slot Ingredients gives it much more sense and accuracy for how the Areas and Challenges are being Staged. ( Having 8 Potions doesn't mean you only have 8 , cuz with 4 Slots of Potions you could Customise the Extra Effects that benefits the Player. Wether it be Ingredient that gives +Extra Health , or +Armor Defence , or Reduce Damage Taken , even Buffing your Attacks and Plague Weapons aswell… It's like Sacred Tears from Elden Ring , but with Selectable Bonus Effects depending on the Ingredients you have Collected ). Smart , aside from that the game does offer great Challenge with few of its Bosses specialy 2 Phase Bosses and Tough Enemies , who act like Mini-Bosses that have higher health-pools and also Hit Hard for rewarding the Player with everything they need , Points to Level up , Skill Shards , Ingredients , Extra Potion Upgrades etc… Really well done Souls-Game as in Combat Mechanic similar to Sekiro mainly , with built-in system on it… However this game does lack some stuff , like Animation/Graphics visually , Storytelling and Pacing , and lacks some Boss ideas mainly cuz only few of the Main Bosses give it a Challenge aside from the other Gimmick Bosses. But Overall i'd say this is a really enjoyable decent Souls-game , for how its Main Core Combat mechanic is built from. 7.5/10 👍🏼

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