This Post Apocalyptic Looter Shooter combines Mini DayZ & Tarkov | Zero Sievert



Hardcore Post Apocalyptic Survival Shooter

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Zero Sievert
https://store.steampowered.com/app/1782120/ZERO_Sievert/

The world has ended. ZERO Sievert charges you with scavenging equipment across multiple areas, all set in an atmospheric fictitious post-apocalyptic Eastern Europe setting. Your base of operations, the bunker, is filled with traders, modding stations, and areas to make your own, providing you with progression across your excursions into the wild.

Once you’re out in the wilds of the wasteland, however, the situation becomes a lot less secure. Across the five biomes of the game, you’ll initially be armed with little more than a gun and a bottle of water, after which point it’s up to you to recover items, take out bandits, and most importantly, get back alive.

And be warned; the nuclear fallout may have impacted some of the local wildlife…

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29 thoughts on “This Post Apocalyptic Looter Shooter combines Mini DayZ & Tarkov | Zero Sievert”

  1. Dam Im glad you feeling a little bit better since you just had COVID my dude I hope you get better soon dude and this game look pretty dope to be honest and just curious is this game coming to steam

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  2. I remember when Bioware decide to stop with the BirdsEyeView 3rdPerson perspective with Fallout3 in favour of FPS realtime 3D rendering, their rationale was the days "isometrics" bmp files are numbered and will be outdated and gone never to be seen again.

    Bioware went south, the topdown 3rd person bmp loading games are still alive and kicking.

    Reply
  3. Bro, make this a series please.

    I remember watching you enjoying Carrion a while back, and that pixel style is perfect. It would be a good series to post once a week without much editing, just as something to mix it up

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  4. Played this game for quite a while alr, some tips being: The best gun is the sniper, The best sniper is not the one with the most damage but one that can kill the 'quickest'; fighting in the dark early game is the best for cheesing strong opponents cus u can see their lights/smokes/breathing; some of the useful early game quirks(ect: pack mule) doesnt have a drastic impact on game play later on but battle oriented one are; keep some of every skin type/tusks/tentacles cus it can be used for missions, same goes for crystals; crystal phenomenons are not worth the risk; radiation is not very relevant; wound medicals are very space heavy and not useful but can be sold for cash; no need to bring food/drinks cus you'll get plenty; bullet types are not that important jus use guns that shoots alot quickly and accurately; mobs tend to spawn after a fight when you loot; getting shot hurts less than mele mobs; when looting, always get attachments or gun with alot of them cus they sell for more than the gun, VERY IMPORTANT for you to take the attachment out and sell them separately; bring plenty of medical supply for bleeds; scraps are useful for missions later on but are generally useless early; left click when consuming food will not cancel it but will on medicals

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