This NEUTRAL NAGA GIANT looks INCREDIBLE! +4 more cards REVIEWED! | Voyage to the Sunken City



We review even more cards from Voyage to the Sunken City coming out on April 12th!

Giveaway video: https://youtu.be/m62_fVtIS9I

Twitter giveaway: https://twitter.com/ZeddyHS/status/1506415575970418690

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34 thoughts on “This NEUTRAL NAGA GIANT looks INCREDIBLE! +4 more cards REVIEWED! | Voyage to the Sunken City”

  1. Now I could be wrong but that giant actually seems to be very well designed. I don't think its terribly good but its very well designed because you actually have to spend mana to get the pay off. The only reason why it might not be that good is because let's just say.. there are other cards that aren't as well designed

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  2. I think GP Diver for Pirate Warrior might be better than we think. Either from Jugg (pretty big minion and 6 health removal on next turn) but it synergises pretty well with next turn Mr. Smite for 12 dmg on face.

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  3. Druids have far better things to do with their mana than play a card that summons two 2/7s with Taunt. That’s why Best in Shell sees no play, not because the card is actually bad. If that card is another class that needs an engine to get to late game in a control deck, like if you were going to play late game DH, in needs fuel to get there. Coilskar Commander helps that. Not a bad card at all, just better things to do in DH as well as Druid.

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  4. I love the flavor and artwork from NagaGiant.
    You want to run more then the average number of spells with nagas and NagaGiant fits in perfectly with it.

    Is it good? Maybe but i like it.

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  5. Yeye nice cards, nice expansion, nice standard rotation.
    Except United in Stormwind is still there and with it, the fucking questlines.
    I never hated something more than this stupid expansion. It's legit F tier expansion, not even One Night in Karazhan was this bad.
    It deserves to be erased out of existence early. If not it will just poison standard for another 12 months. Unless we get some serious quest distruption, like the original troggboy that retained buffs on its copies.

    Or a card that reads 'Disengage your opponent's active Quest and put it back into his deck (keeping current progress)'. Ye, that would be glorious.

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  6. I feel like with these naga cards it gives the second player an advantage and makes the coin so much more important since its a free proc and counts as a spell

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