This Mod Makes Shivs Even MORE Insane!!



Just what the Spire ordered, MORE SHIVS!!

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The Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2944159124
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47 thoughts on “This Mod Makes Shivs Even MORE Insane!!”

  1. Would love to see this Mod played again with the updated Replay the Spire Mod (which added so much for Silent!). If not, would just be glad to see Replay the Spire played again.

    Reply
  2. I got my thorax/lorax prime sub callout!!! now I wonder if you'll take my shop run idea??

    "I have a run idea! Its probably possible… I think you should do a regular run but you have no authority at shops. You must go to at least one shop per act. You may not choose relics that inhibit money such as Ectoplasm. Chat (or a big gift subber, or a collab streamer, etc.) gets to pick everything you do at each shop. Remove your best card? Done! Ignore the homie? Too bad! Not sure if this could make for a good slay the streamer or as a standalone."

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  3. In regrades to the twisted shives thing during the heart fight, go to 18:41
    On the upgrade screen clearly says twisted shives, it just for what every reason losses that text once it’s upgraded

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  4. 20:33 Setup says: "It costs 0 until played"
    Ready Arms doesn't say "until played" so I'd assume the effects linger on the card for the rest of combat.
    (Edit) Nevermind, someone in chat said the same thing.

    Reply
  5. If you get the Flex potion (5 strength for one turn) can't you literally just Subterfuge the down strength to the enemy? lol

    Also I imagine Vaporize would be good if it said "deals damage equal to 2x poison amount and remove poison"

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  6. Hello, thanks for playing my mod!

    Some notes:

    Quickwitted says "at the start of your turn" because I created a relic that also uses that power, where that wording is necessary. However, I moved that relic out of Subterfuge and into another mod I am currently working on. Sorry for the confusion.

    Vaporize – when I first made this effect, it wasn't just "do poison damage, then go away," it was "do the full amount of damage this poison would have done over the entire duration, then go away." I nerfed it since it was insanely broken, but I didn't think it through the whole way at the time. I've since changed it to: "do 2x poison damage, then go away," so it's like Catalyst+Poison Dagger now.

    I've fixed the following bugs: Stacks of Weak/Vulnerable applied by Subterfuge didn't properly decrease the end of the round, Subterfuge+Wraith Form interaction where player still lost Dex even after removing the debuff, Amalgamated Shiv+Accuracy interaction where AmalShiv wasn't created with proper damage, Makeshivt Shield+ card description said "Shivs" instead of "Twisted Shivs"

    Shameless self-plug: play the Kill la Kill mod too lol

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