Join me in this thrilling Rogue arena run where I take on the Showdown in the Badlands meta with a deck that’s all about aggressive plays and showcasing the awesomeness of my own Diamond Velarok! 💎
In this video, I drafted a deck that revolves around tempo, aggression, and the sheer joy of using my Diamond Velarok. It may not be the most powerful card out there, but let me tell you, it sure is a blast to play with! The deck is finely tuned to consistently activate Velarok, allowing me to witness both forms of this dazzling diamond card.
Watch as I navigate my games, generating other class cards strategically to keep the pressure on my opponents. The synergy in this deck is incredible, and the moments it creates are nothing short of spectacular. Velarok may not be the star in terms of raw power, but the plays it enables and the lethals it sets up are simply mind-blowing!
This video is a masterpiece in showcasing the perfect blend of tempo, aggression, and well-timed card generation. Whether you’re a seasoned Hearthstone player or a casual viewer, the excitement and fun in this arena run are bound to keep you on the edge of your seat.
Don’t miss out on the incredible moments, the jaw-dropping plays, and the sheer entertainment that this Rogue arena run has to offer. Hit that play button, like, subscribe, and join me on this epic run right now!
Arena run recorded on 6 December 2023.
DoseofCoffee Twitch Stream: https://www.twitch.tv/doseofcoffee
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#hearthstone #hearthstonearena #infinitearena #showdowninthebadlands #badlands #doseofcoffee
Timestamps:
00:00:00 Intro
00:00:10 Drafting the Deck
00:04:07 Arena Run
Music on Live Stream provided by Lofi Girl. Listen: bit.ly/lofigirI-playlists
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My hat to u
Pro tip, benevolent banker triggers careless mechanic even when you activate the quickdraw, so… be careful of that when playing as priest 😛
They did make it so that Shifter Zerus and Chameleos also keep buffs when they transform now, so I find it a bit surprising Velarok didn't. I imagine that wasn't a specific decision, it seems like it takes extra code to retain buffs.