THESE NEW CARDS ARE AMAZING | Fire Kings and more!



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29 thoughts on “THESE NEW CARDS ARE AMAZING | Fire Kings and more!”

  1. I've learned something hilarious with the "new products should actually teach modern yugioh to new players" take: new players don't want to learn that.

    I've tried to pill the game to many people from different ages and places, and after I gently explained handtraps, summoning mechanics, and a bit of player priority, the general consensus I received was, "That's a lot; could you recommend a deck in which I don't have to track ANY of that but still win?"

    Yugioh is in a weird place in which the issue is not just teaching new players; the game is attractive enough to spike people's interest but scares them right away with so much stuff that people don't want to care.

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  2. The fact that these decks are designed to teach you summoning mechanics but then has 2 boss monsters that subvert their own summoning mechanics

    Teaching people xyz or synchro summoning but then saying "btw, you can also just not follow those rules sometimes" is gonna get confusing

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  3. Witch is a 1 card combo in Memento

    Summon Witch, Search Horse, Special Horse, Pop Horse, send a second Witch + Mace + Goblin, activate Witch to pop itself and summon Mace, activate Mace to pop itself to get the big guy with 5 monsters in grave

    So supposeimg you don't get negated, it's pretty easy to set up your grave

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  4. I think Farfa and chat missed that the quick effect change of heart is only on your opponent's turn… meaning it's only disruption, you won't make use of the taken monster unless you have IP on your field

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  5. I learnt Yugi Oh by entering at masterduel, doing the tutorial, trying to build magician girls stall with quintuplet magician becouse it was fun when I played Duel Links (Blue Eyes era), bullying my friend that knew nothing, he net decked Tri Brigrade, and I was flabergasted (proceded to build VW with VFD)

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  6. What the fire king deck needs is a way to turn all of its monsters to level 8 to make it much easier to summon the rank 8 dark hole/MST.

    So Galaxy Queen's Light. That's what it needs, but an in-archetype version of it.

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  7. Ive played with Zeus for a while and I had no idea that you can summon it on ANY xyz monster after ONE attacks. I thought it could only be summoned on one that did the the attack. I love this game but it doesnt do a great job of explaining how some cards work and you just kinda have to. Know

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  8. You know what I love more than good legacy support? Good legacy support that maintains the original archtypes playstyle and gimmick.

    I barely touched Fire Kings but I totally lost to someone that played it a bunch. Maintaining the theme of constantly dying and reborning is just awesome to see. RIP my fave Ghostricks going from a control deck to a Zeus engine. :C

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  9. Looking at the starter set, it seems more like it's going to be forcing the people to have to read over everything/most things, and that's not a good new player experience either way. It's good that they're trying, but I don't think this will result in too much. They'd likely have to make major changes in order to have a decent new player experience tbh.

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  10. Watch the dueling decks be Noble Knights vs Infernoble Knights, wouldn't that be funny? Fr though, it'd probably be a Rank 4 focused deck like Utopia vs like Speedroid. Well known and recognized archetypes under the summon methods. Both dedicated to executing multiple of said summons and covers deeper mechanics common in their methods, Speedroid synchro climbing and Utopia Chaos XYZ and Rank Up Magic summons.

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  11. Also, the new rank 8 being generic means that horus gets to blow up the field and then immediately draglubion for game, if their engine is online. This is unironically one of the nastiest tools they could have gotten

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  12. Honestly mementos seem really cool. It's basically an otk setup regardless of whether you go first or not. If I go first, I setup and force you to otk yourself in your battle phase, if I go second I setup a big piercing monster and otk. Like obviously there's potential to get negated or brick, that's Yu-Gi-Oh I don't think that's a particularly interesting or worthwhile observation lol. But this seems pretty easy to setup on your own turn and your opponents turn. Is it gonna be meta defining? Likely not, but it's a cool friggin deck nonetheless.

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  13. The Rank 8 is also just a generic boardwipe that can bring itself back as a 3k vanilla once. That's PRETTY GOOD especially with the rank 8 turbo deck coming out.

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