The Spencer Mansion: RESIDENT EVIL's Origin of Horror [Residecember Evil 2]



A trip through the history of Resident Evil’s most infamous building – The Spencer Mansion in the Arklay Mountains. With a detailed analysis of the Mansion’s tragic origins, the many moments that shaped the early days of RE, and how this iconic video game location fits into the genre of gothic horror, it’s a moment to shine a spotlight on a place that came to define all of Resident Evil.

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Sources:

https://www.nypl.org/blog/2018/10/18/brief-history-gothic-horror

https://residentevil.fandom.com/wiki/James_Marcus

https://residentevil.fandom.com/wiki/Oswell_E._Spencer,_Earl_Spencer

https://residentevil.fandom.com/wiki/Umbrella_Pharmaceuticals

https://residentevil.fandom.com/wiki/Lisa_Trevor#cite_note-rebirth-1

https://www.evilresource.com/resident-evil-remake/files#

https://www.pcgamer.com/resident-evil-and-the-birth-of-survival-horror/

https://www.gameinformer.com/b/features/archive/2014/09/10/an-interview-with-shinji-mikami-the-father-of-survival-horror.aspx

https://www.evilresource.com/resident-evil-zero/files#

source

25 thoughts on “The Spencer Mansion: RESIDENT EVIL's Origin of Horror [Residecember Evil 2]”

  1. I feel like RE5 and RE0 (and a little bit the RE1 remake) kinda convoluted and ruined a rather good and simple story. In the original RE1, it's just an evil and reckless pharmaceutical company that screwed up in a major way. RE remake kinda adds to the characters that created the mansion, ok. But RE5 and RE0 just added too much bullshit.

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  2. I was wondering did the tyrant come from sheena island where they made all the tyrants there when ark Thompson on resident evil survivor found them all in glass capsules and then they must of transported a tyrant over to spencer mansion but then where did the other tyrants come from like the prototype one from zero and the one on dead aim and the one on code Veronica X and mr X

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  3. When I was younger I always thought George Trevor was such a tragic figure. But the older I get the more I realize that he was a bit of an idiot. Getting trapped and lost inside a house that he designed and constructed himself, including the traps and puzzles, on there weren't even zombies and monsters when he got trapped. When it only took Chris and the others 7 hours of gameplay to rescue Rebecca, Figure out who the traitor was, call for help, kill the tyrant, escape via helicopter and blow up the mansion.

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  4. This is literally the second video I’ve ever commented on, but I had to stop and let you know that you are so dialed in right now. The fact that you don’t have 1 million subs blows my mind.

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  5. I appreciate your appreciation of RE Matt, im going back to the series after some time and confronting my relationship with time in the process. I first got into RE shortly after the release of RE3 remake, and have played and completed a lot of the games since. Im getting heavily back into it now with my ability to now actually play 3make (i lacked the means to do so back then) as well as the remakes of 1 (which ive already beaten a bunch) 2 and 4 (and the originals of 1 2 and 3), and it has me thinking back at how quickly time can pass and how long it's actually been. I've come to a sweet conclusion with it, that I can actually say that this series has been a part of my life. I guess it all sounds kinda silly when 3make came out in 2020, and it's only the end of 2023. Time can feel so long yet so short like that

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  6. I love that you use the BW Frankenstein art.
    The RE series has never been for me, I just know things through cultural osmosis and having friends that love it, your videos are probably my definitive touchstone. But hearing about the anachronistic gothic mansion on top of a high tech biolab, my first thought is Cabin in the Woods and it surprises me if that angle isnt more leveraged in the movie adaptions

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