Mario Kart 8 Deluxe booster course pass wave 6 dlc added many new features included nerfed bagging, music channel, characters and 8 new tracks. Today weâre playing 200cc online and trying to make Funky Kong, the fastest character, viable.
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Funky Kong is good on 200 (I think)
ALL my Mario Kart 8 Deluxe vids: https://www.youtube.com/playlist?list=PL_zwk0xfmiPDCX2qLGACJdpj22P9o4yxT
I LOVE HOW Wave 6 pops up on online races and the majority of the room picks that tack
only thing I'd change about mk8 deluxe is to make the maps slightly larger/longer
like when I play on the wii, it feels like its the perfect distance and spacing but for mk8 deluxe however, I feel like most maps are shorter
Is it just me, or are the cars and trucks on Shroom Ridge too small? They look smaller than they are on Toad's Turnpike. The Yoshis and Toads on the sidelines are, like, as big as the cars.
I'll never understand meta when items control the game, also most other combos and characters can play to that advantage as easily
Only 42 likes?
Troy: Gains 7 spots with a bullet bill from 10th to 3rd
Also Troy: "That bullet sucked!" XD (But yeah, that's why it didn't last that long)
How do you play this game SO much it gets so damn boring after a few races lmao đ
Complaining about trailing items. Proceeds to trail longer than 8 seconds.
My main combo is Yoshi on Yoshi Bike, wheels vary between a few different options. How good is that compared to what is all available, DLC included?
Can you do a video when you rank every mk8dx track now when the dlc is over (tier list)
Plz try FunkyKong Iggybuggy and smal red Wheels i played it and think it´s not bad on 150cc maybe it´s going well for U ^^
This is best video for 200cc on Funky Kong or Pauline (and Why Pauline Weight is Heavy?!)
18:57 I'm guessing your handling stat also just wasn't there, higher speed and low handling really doesn't do you many favors in this game
ESPECIALLY because the lower your speed is, the faster you can charge mini turbos, so it's almost like counter intuitive to pick the high speed combos
Straight guy with Funky Kong? Groundbreaking.
But all jokes aside love your videos!
trailing items gets droped if hit by blooper so i don't se a need to a nerf for that it may be only for bomb omb's but yea.
Yâall talk abt META so Mitch but still suck ass Fr, the meta is be good and thatâs it
Any tips on what character & build to get the gold wheels? Please help! đ
Funky Kong Taking ass and kicking names
Will Retro Rewind come with all the game modes CTGP comes with?
Saying "the bullet sucked" after it gained you 6 positions lmao
I'm glad you're not designing it then. Blocming items by trailing them doesn't chsnge at all. You just wait for the alarm. It's just more awkward. Also removes some of the fun of trying to hit people with a trailed item, as it's no longer worth doing.
I absolutely agree with limiting the ability to hold an item behind
I'd be even more strict and make it auto-fire after just 3-4 secs
Funky Kong isn't meta but he's still viable. I have been rocking him with rollers+buddy buggy+paper glider