Feel free to post in the comments if anyone can replicate this with any form of consistency.
As far as we know, certain areas work a bit better for this glitch, but overall it is extremely random.
Goodluck and try not to get carpal tunnel 🙂
source
WTF?
Maybe this happens because you clip into the terrain. Perhaps it is a similar mechanism used by the walking mausoleums. I have been pushed outward while standing on those as It begins sitting down. This could be a case of the game giving you a large velocity to force you out of the ground/wall if you get clipped it
I love Distortion's runs so much, yet I didn't play the game enough 5o avoid spoilers 😥.
Another big glitch that my friend and I have both experienced is with malenia, for the last hit we both had a riposte in her first phase then in phase 2, she didnt start with the scarlet bloom and just died, my friend got a screen recording of it but i couldnt
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that looks like speedbuffering like in zelda windwaker speedswimming
you should lower music audio when you speak. it s really distracting
You can already skip godskin duo on ps4 version of the game pretty consistently
it kinda looks similar behaviour to when you try to scale cliffs with the horse, and it stacks up a tonne of fall damage the further you go/land, maybe it literally tries to make you fall through the floor but sends you horizontal/forward for some reason
I've gotten the zips down to be very consistent (using a macro mind you) but the distance appears completely random. I honestly don't think this is viable for a short run because it could waste a loong time
thats crazy
how do people even find things like this
Maybe its like dark souls 2 "true self" and "shadow self" where you can make your shadow self keep going but not your true self and then youll get teleported to where your shadow self is
третий глаз)
It looks like some kind of acceleration build up glitch. Does it have a minimum number of inputs? Does the distance traveled change based on inputs?
That's one of the coolest and quirky features I have seen ingame
The teleport starts before your character even moves.
The terrain is at a very slight alleviation.
What i think i happening: The terrain needs to be at a specific alleviation degree and your character needs to move into that alleviation at a specific tap frequency. This will trip out the engine and rubberband you forward because it detects you being "stuck". Similar to enemies getting stuck in terrain and getting reset or teleported to a nearby position. The bigger your hitbox the easier it is to trigger because there is more character to interact.
I understand
Everyone memed when they asked for LBJ's. Turns out Elden Ring has LBJ's in a sense. I'd hazard a guess that it's similar to them in the rhythm of how fast you're tapping the directions while hitting an incline?
I‘m feeling that it‘s something like the game testing if you‘re touching the ground with a simple false/true, then when you hit a specific elevation and somehow get another small bit of elevation in, the game goes crazy and sets you at max value because it can‘t go into the negatives. I don‘t know if you get what I mean lmao.
Download a program like a keylogger, then when you do the glitch you can see what order you pressed the keys in.
What we know so far:
Can do it with or without stats for weapon
Block required (thus far)
2 Handed block stance doesn't appear to have impact on ability to warp
Questions:
What is the equipload/gear/talismans on the characters?
Maybe something to do with controller deadzone?
Can it be aimed? (like in last clip)
Slope required?
Does it work with shields?
Frequency of movement unknown.
Does FPS have impact?
If anyone has answers please let me know.
ya sweet but acutely this stuff killed me 2 twice in pvp, needs to be fixed, and i thought i something with the ping was wrong.
Could this be used to get to the capital early?
Is this mostly done with a keyboard? A keyboard's movement has no variability and is full on or off, right?
the duo skip was crazy
i dont know if its hard to pull this off but i tried for a long while in couple of places with different sized weapons, couldnt zip at all (on PS4)
$1000 bounty?
Reminds me of botw speedrun movement
If we find consistency wouldn't Elden ring be the easiest soulslike to speedrun?
How tf people discover these glitches? Because I'm obviously assuming the owner of the channel doesn't discover them all by himself
Outliner in chat is a hidden gem of this video 😀
This game is more like dark souls 2 than I realized