I can't believe INAROS is REALLY META now…



Inaros is AWESOME now! So in this Warframe Guide, we are going to take a look at all that has changed with his recent Rework.
We will go over Inaros Skills and Abilities and I’m also going to give you multiple different Builds and Mod Setups for both Beginners and high level Steel Path.

This Warframe Guide is inspired by the works of TheKengineer, WarframeFlo, KnightmareFrame, Grind Hard Squad and many more…

â–º LINKS:
Background vector: https://www.freepik.com/free-vector/abstract-yellow-comic-zoom_6481665.htm#query=yellow%20background&position=48&from_view=keyword – Image by vector_corp on Freepik

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31 thoughts on “I can't believe INAROS is REALLY META now…”

  1. It feels like he's the victim of current Warframe Dogma when it come to making stuff more viable. Admit that armor is a very real problem when it comes to killing mobs, then just give the Warframe good armor strip and call it a day, yes its more then just that but it dose seem to be mostly that. Because hears the thing Inaros was no where as bad a content creator wanted to make him out to be… he was just bad for really ultra end game which realistically speaking is not that much of game in reality.

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  2. While I do get the logic behind using a mod that restores energy on health damage (I used rage in mine for the same purpose), I don't think it is viable in multiplayer lobbys as of now. If you find a Dante, and chances are you WILL, they'll give you overguard whether you like it or not, and this can negate your mod slot. Since if it's not damage directly to your health, your energy won't be replentished no matter what you do, at least from what I've seen. And considering Dante can you give from 50k overguard to 100k with relic buffs, you're pretty much locked out of those types mods. Only way I see it viable is playing in missions solo or making sure you're in a no Dante squad.
    An option to avoid using the rage mod would be using Lycanth's Hunt (Voruna's Helminth ability) and replace rage with equilibrium. Of course, equilibrium costs a lot and you might have to give your Inaros an extra forma just for it, but unless they give us a way to avoid getting overguarded into godhood or a way to get rid ourselves of the overguard Dante can give to us, I don't think rage can be that useful.
    Again, this only applies to multiplayer lobbies, if you're going solo, it's a must have and uses less resources, so it's great!
    Thanks for the video, I'll give that tank build a try, since it looks like so much fun! I love when the enemy tries to shoot me into Kingdom come and I just survive like it's absolutely nothing!
    Still, my rage mod take is based on what I've seen on runs into relics and a couple of steel path low level, I haven't been able to do a full endurance run since most people just get bored and leave at around the 20-30 minute mark. Some even after just 5 minutes. If I'm wrong please correct me, I'd love to be able to use rage mod without any care in the world.

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  3. I was an Inaros main for years, but my interest in playing him was finally starting to fall off in recent months. When I learned about the rework, my first reaction was frustration that the one thing he lost in the update was his most unique feature, Devour/Sand Shadows. Yes, it was clunky and hard to use, so I was just waiting for it to be massively buffed, not removed entirely. Aw, and it turns out his 4 lost its lifesteal effect? He used to have 3 ways to heal teammates (even though no one realized other players could heal off an enemy trapped by Devour, sigh), and the only one he kept was the microscopic amount from his 1. Damn.

    I'm certain the updated version is a huge improvement overall, but they improved him in pretty much the opposite way of what I'd been hoping for all this time…

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  4. I've been playing Warframe for a few years now, but I'm NOT quite an expert. I've noticed that some of builds a have negative polarities as opposed to positive ones 12:09 And I want to know if theres actually a benefit to that or was it just a coincidence?

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  5. I know it's hard to believe but as a new player i just bought inaros with plat because i like tanky warframe and after that i craft innodem because i just unlocked zariman and curious about incarnon weapons while being clueless that it's a perfect melee for inaros. A few days later inaros get huge buff. Man i think i just spent most of my beginner luck by buying him and innodem

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