The Minstrel’s Ballad: Endsinger’s Aria
Extreme Trial Guide
Final Fantasy XIV: Endwalker
This guide covers all of the main mechanics for Endwalker’s latest extreme trial, including tank busters, raidwides, telegraphed mechanics, Elenchos, fivehead, and more. Clips are reaper pov and are supported by diagrams to help with comprehension.
Feedback and constructive criticism welcome as always; I hope that you find this helpful!
Special thanks to my co-raiders for helping and consulting during preproduction.
Watch me hunt, level, raid, and grind live over at https://www.twitch.tv/rainesama
0:00 Elegeia Unforgotten (Stars & Cleave)
1:00 Katasterismoi & Grip of Despair (Towers & Tethers)
1:35 Elenchos (Mid/Sides Safe)
2:04 Telos (Raidwide AoE)
2:07 Hubris (TB x2)
2:16 Eironeia (Healer Stacks)
2:39 Fatalism (Stars x2)
3:06 Twinsong’s Aporrhoia (Fivehead)
3:57 Theological Fatalism (Time Reverse)
4:23 How to Decode Theological Fatalism
5:11 Despair Unforgotten x3 (Memory Game)
5:51 Theological Fatalism II
6:15 Telomania (5x Raidwide AoE & Bleed)
6:30 Endsong’s Aporrhoia (Clone Ring AoEs)
7:25 Double Fatalism (Stars x4)
8:48 Enrage
8:58 Thanks for watching!
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This fight was fun to learn. Seeing people call the rewind mechanic glitch heads makes me sad. The way i figured it out was “that looks like a tape rewin…ohhh”
you are severely underrated, excellent guide and look forward to more from you in the future!👍👍👍
Thx! 😀
knowing that the planets’ rotations are more predictable than they seem is super helpful, thanks for pointing that out!
Really disappointing fight all things considered. It only has 3 major mechanics and no phase 2. Feels like it ends right as it begins to get interesting.
One thing, that is great to know is, how to recognice the patterns on the planets. They have rings…and the one with the fast swirly rings will go off first. The other one has a ring too, but they are barely rotating.
Awesome guide! I love how this trial is giving raiders Int. Relativity PTSD. XD
another great guide! thank you!
Another thing about Fatalism / Double Fatalism: During the first 2 casts of Elegeia Unforgotten, she saves the positions of the blue and orange planets on the intercardinals (NW SE or NE SW), meaning that if you remember when the collision points for the blue / orange planets are (for example, if NW was orange), when Fatalism casts, when you see the rings on NW / SE first, it will always be orange (and the same for if it was blue NW instead). This rule also follows into Double Fatalism, allowing you to correct faster.
Another clear thanks to your guides ✅
What a guide! Well done! 🙂
have to agree, your guides for the ex/savage content are very good, clear descriptions, not wasting time. very good stuff~
I'm trying to finish this fight right now. Fuuuuuck this Ballad.