The Evolution and Downfall of COD Zombies [2008-2024]



A full retrospective of the last 15 years of COD Zombies with my wife @cosmicrambler3619

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32 thoughts on “The Evolution and Downfall of COD Zombies [2008-2024]”

  1. Hi guys, we just wanted to thank everyone that has donated so far. Thanks to the donations, we finally got my wife Chantelle to see a private cardiologist and tests are underway. You guys have made such a difference to our lives and I want to thank you all so much. Our medical bills and overall costs are really high right now, so if anyone wants to spare a dollar every little bit helps us! https://ko-fi.com/rushin

    Oh and for anyone who's donated $20 or more, I'm still working on the exclusive challenge video and will hopefully have it done soon! Please also give me a way to contact you so I can send it! 💙💙

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  2. The issue with any new cod is that you must purchase a $70 live service game. I feel as if I've been scammed every year and it frustrates me because of how things used to be in the past, just look at the state of the game now! It's a ghost of it's former self.

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  3. 47:45 That’s exactly how I felt, completed the Egg just to be more disappointed than my mum when she realised I’m not taking us outta the hood😂😭. But fr I only came back to zombies to play chronicles, and even that got boring last time I played zombies was Christmas 2022…..

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  4. Most of the black ops 3 complaints are just cause you really didn't listen to radios and watched enough videos about cyphers in the maps, the cut scenes and gameplay only tells the basics, radios and cyphers dives deeper into what's going on.

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  5. We don't like casuals, they are the reason we get things like cold war, where we don't have to do anything to get the story, they just throw all the story at you and they basically tell you how to do the easter egg, give me the bo3/4 style eggs back

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  6. I loved the discussion the two of you had, I like that you bounce off each other and give each other different perspectives. A couple of things I want to mention are that: I like the comparison between the sonic community and the zombies one, that's perfect. I totally agree with you on the point that (and I'm heavily paraphrasing here) that some people in the community have been here for so long that it might be time to move on soon. And I'm curious what you mean at 2:29:21 about the future of zombies, so I'm intrigued about that! And also not to nerd emoji, but if I heard correctly you said that the oubreak ee's came out after Mauer both outbreak ee's came out before Mauer der Toten, mdt was season 4 reloaded, while outbreak 1 was season 3 reloaded and outbreak 2 was season 4. I really liked this discussion!

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  7. I really dislike the direction Cold War took Zombies in, despite still having fun with it.

    I dislike…
    • The MP/Warzone feeling HUD (too much going on the screen)
    • Lack of personality
    • Way too simplistic and easy
    • Easter eggs feeling lackluster
    • Maps lacking depth
    • Lacking in unique side quests
    • Less focus on round-based maps/modes
    • Reused assets galore

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  8. I In World at War if you get cornered by Zombies it's over. It added so much to the fear in Zombies. In Black Ops 1 nothing can save you either except some more powerful wonder weapons like the thundergun but nothing worth mentioning as it's a limited resource also spooky and intimidating. Black Ops 2 the shield is introduced to save you completely if you get trapped in corner, however it isn't something you can completely rely on as it will break pretty fast forcing you to get a new one quickly if you're careless so it has some balance, however what doesn't have balance is how you can start every game with up to 250,000 points that you can save up in the bank, and a PaP'ed weapon like a Ray Gun after 3 or 4 rounds from a previous game. Then we come to Mob of the Dead where we not only have shield to save you, but electric cherry as well to kill everything around you if you have one charged up. Once again nothing too crazy in a power bump since it has a decent cooldown and caps in damage in the higher rounds. Then we get to Buried and I don't have to even say much about Buried with how it's one of the easiest maps ever in Zombies too many things to list, anybody will tell you it's so easy it can be boring. Then we get to Origins and we have the staffs, drones, electric cherry, shield but nothing too bad considering the challenge of the map. Overall it's still challenging as a whole game but still easier than BO1. Then we get to BO3. Now we can get hit THREE times with Juggernog. You can save yourself with a shield, electric cherry, gobblegums that give instant invincibility, ammo mods that have infinite damage. The important bit being the gobblegums that I need not explain I think. Stupidly OP and pay to win. You can now pay money to skip rounds and get an easy start and survive longer with self revives and such. Great. Fast forward to BO4 where it gets ridiculous. You have permanent Juggernog from the start room, an ULT ABILITY that instantly saves you on a recharge from the start room, plus an even more powerful shield, OP perks like Dying Wish, and Tortoise, plus ammo mods, and gobblegums yet again though very slightly nerfed from BO3 among other small abilities like OP wonder weapons like the gauntlets. I'm not even gonna get into Cold War Zombies, everyone already knows that game has almost no challenge.

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