The Division 2 | THIS SNIPER BUILD IS BROKEN STRONG!! | 2.2M ARMOR SETUP WITH MASSIVE DAMAGE!!



This is one of my best and favourite builds for solo legendary missions!! Aeraldi one piece can give more damage due to the multiplications but this depends on your build. I don’t have a good Aeraldi bag but it doesn’t really matter the damage is similar! That’s why I have a providence but always test your setup to check the numbers and use what suits you. This does not work the same in an AR build I have a feeling the damage scaling is bugged on hotshot for headshot damage.

Original Build – https://www.youtube.com/watch?v=DrwBlFE2d1I

Twitter – @Patrick_Wolf_YT

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0:00 Start/Description
7:14 Gameplay

#division2 #thedivision2 #division2bestbuilds

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7 thoughts on “The Division 2 | THIS SNIPER BUILD IS BROKEN STRONG!! | 2.2M ARMOR SETUP WITH MASSIVE DAMAGE!!”

  1. I'm running the same build but with vigilance. The damage is ridiculous.

    Secondary is the Dark Winter for that close n personal business. Pistol is The Prophet.

    Reply
  2. I've tried to use the Hotshot gearset, doesn't work for me as I miss headshots too often (frame drops/stuttering, or enemies moving really fast); I play on PC.
    Mainly the games' PC performance issues makes it hard for me to hit consecutive headshots.

    Reply
  3. for a more team support focus i run it with airaldi, full loaded i got 23-24 mio a shot with white. I think the cap 20mio is important because sometime it means the npc die or barely alive with few health left. With the reanimation event the dmg is quite ridiculous ^^ with whitedeath u hit like nemesis 47mio and with nemesis you 1 shoot DUA boss ^^ 107 mio smt like that. Im glad that you make Div2 vids again, I love your builds and the way you present them, really easy to navigate and when i need to see it again just jump to the screen with all stat and pieces. Good work! Cheers!

    Reply
  4. Aeraldi one piece can give more damage due to the multiplications but this depends on your build. I don’t have a good Aeraldi bag but it doesn’t really matter the damage is similar! That’s why I have a providence but always test your setup to check the numbers and use what suits you. This does not work the same in an AR build I have a feeling the damage scaling is bugged on hotshot for headshot damage.

    Reply

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