The Dark Brotherhood Story: Part 2 – The Elder Scrolls IV: Oblivion



In today’s video, we continue with the dark brotherhood questline and story present within the elder scrolls 4 oblivion. We speak with Vicente Valtieri who tells us we should go speak with Ocheeva for our contracts from now on. Speaking with Ocheeva she gives us contracts such as: finding the whereabouts of a High Elf in the Imperial City. Infiltrating Fort Sutch and poisoning a warlord. Entering a scavenger hunt in Skingraad and assassinating 5 other players. And finally, Getting revenge on the retired guard captain, Adamus Phillida, in the city of Leyawiin. We also see what happens when we get expelled from the guild and need to face the Wrath of Sithis. Finally, we recieve special instructions from Lucien Lachance on enacting a purification rite on the Cheydinhal sanctuary. Don’t forget to like, comment and subscribe!

#oblivion #elderscrolls #gaming #lore #quest

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32 thoughts on “The Dark Brotherhood Story: Part 2 – The Elder Scrolls IV: Oblivion”

  1. Congratulations on reaching 10k man! Btw did you know that there's an unmarked quest containing an oblivion gate at Fort Sutch, and also during the summitmist manor quest, if the redguard legion soldier is still left alive, he'll attempt to break the door down with an axe!

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  2. Thank you for another quality video, and congrats on hitting 10k subscribers! You've been rotating between my number 1 and number 2 spot of channels that I watched the most for the last several months, so it's well earned! Looking forward to more quality stuff in the future!

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  3. Neville's background as being on Solsthiem makes me wonder what event in the bloodmoon ended up being canon. Obviously Skyrim shows Raven Rock stuck around, but the way Neville talks it seems like either the Skall or the werewolves took out some of his buddies.

    Also makes me wonder how bad he bungled up to get moved from Vardenfell to Solstheim. Frostmouth is the imperial version of the Alaskan listening post lol.

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  4. Faelian and Roderick are both pretty solid targets, even for a good-aligned character. I mean, Mr. Falian the Skooma-head is heavily implied to have killed a man, just for the sake of having a place to shoot up in peace. Not to mention he's bankrupted himself in the pursuit of his habit (and tarnished his once flawless reputation), and is currently in the process of bankrupting his wife, as well. Even a good character would likely assume that killing him was something that had to be done.

    We don't know much about Roderick the Warlord, but the in-game Marauders act exactly like bandits, robbing and killing at length; the only difference is their choice of equipment, favoring Swords and Heavy Armors, as opposed to the Maces, Axes, and Light Armors of their Bandit rivals. And even though Roderick and his underlings are referred to several times as "Mercenaries" instead of "Marauders", they still attack any intruders on sight. If they were more legitimate mercenaries, you'd think they'd at least demand that you leave before drawing steel.

    "Whodunit" is among the best quests in Oblivion. Hell, it's one of the best quests in the entire Elder Scrolls series. It might be a bit of a stretch for a good-aligned character to start drawing blood, but this is a case where the quest is fun enough that I think it's worth it. Besides, after the guests open up, it becomes pretty clear that they're not good people. Not evil, maybe not even bad, but not good, either. I don't even have a "favorite" way of dealing with this quest, as all the outcomes are pretty damn entertaining. If you revisit this questline later, I'm 100% on-board with you revisiting "Whodunit" in much greater detail.

    Killing Adamus Phillida is a pretty fun quest. I always like quests that directly encourage the use of a bow-and-arrow, as there aren't many quests in Oblivion that do so. I think the whole "Cut off his finger and put it in the new captain's desk" thing is where a good-aligned character would finally become straight-up evil. Killing a retired guardsman is one thing, but cutting of his finger, putting it in someone's desk, and driving his bodyguard to give up on life? After all that, at BEST, they'd be an anti-hero (sort of like the Punisher, if he targeted enemies of assassins, if that makes any sense). But hey, sometimes, being evil is where all the fun is to be had.

    "The Purification". I've mentioned this before, but the fact that the Dark Brotherhood has stayed around is baffling when we hear about stuff like this. Lucien claims it's only ever been done twice, which would imply that it's exclusively used as a last resort, when all else has failed. But the way it's depicted in-game (Even with a suspected traitor in the Sanctuary) just doesn't support that notion. I mean, there's no investigation, no collecting evidence, no looking for clues, no interrogating the most likely suspects… Nothing. Just goes straight to slaughtering everyone. Stuff like this obliterates morale. I mean, it's stated that Cyrodiil alone has multiple Sanctuaries; imagine being in one of the other Sanctuaries, and hearing about something like this going down. There'd be the realization that, even if you're not a traitor, even if you're as loyal and devout as one can be, you can still be randomly killed by what is essentially your organization's secret police, just on the SUSPICION that there's a traitor in your midst.

    Seriously, if the Five Tenets weren't a thing, people would start defecting left-and-right.

    P.S: Ocheeva getting bloodthirsty and cutting down Antoinette is pretty damn weird. I know Oblivion's AI does some pretty stupid, and even flat-out insane things on a regular basis, but I've NEVER encountered something like that before.

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  5. Some characters in game will get agro'd becauase theyre programmed to steal. It could have been Antionetta stole and Ocheeva was programmed to attack her. There are other npcs whi are programmed to do the samw and its not uncommon to find random people dead in places like Skingrad or Bravil

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  6. Fun fact: If you befriend one of the guests, they kill the other guest for you (With the silver dagger hidden in the bookshelf). When theres only two guest left and you talk with your "friend" about the other surviving guest (yourself excluded). Their lines are different depending on who the characters are. Whodunit is such an awesome quest, one of my favourite 🙂

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  7. I wonder who prayed to the Night Mother about Faelian? Possibly the owner of the Talos Plaza so she doesn't have him showing up there every night and it "helps" Atraena maybe.

    Some are very easy to figure out however. If you visit the house in Bruma where you dropped a stuffed minotaur head on a guy's head you'll find his nephew living in the house who does not seem very upset about the death at all.

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  8. Recently i found your channel that doing oblivion.
    it is quite rare to find a youtuber doing elder scroll oblivion play through.
    glad i found you! keep uploading more oblivion vids! from south korea 🙂

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  9. You've enocuntered some really strange moments indeed! Ocheeva murdering Antoinette was very strange, I would understand this more if Antoinette was caught stealing something from Ocheeva on act, but she all of sudden went to attack her quite a bit further away from her own room. That's what made this so strange to me.

    The way those 2 marauders literally went pass you and the Orc literally touched you, was also super strange. I encountered quite a few weird sneaking moments in Oblivion, but nothing like 'touching my shoulder' one :D. Your theory about the Orc being the one who wants Roderick assasinated actually makes sense and in a way it's kinda funny, cause it was he who touched your shoulder and decided to ignore you.

    The party quest is one of the best quests in Oblivion, I just love the fact that you can do this quest in so many ways and the amount of different dialogue enlightens it all. One thing that kinda bothers me is that all NPCs in that quest have literally 1 HP, even on hardest possible difficulty (I tried it) they die literally from anything that deals any damage, no matter the difficulty. The reason why it bothers me, is that you can literally kill any of the NPCs in front of other NPC and they won't even care that you killed someone and they start blabbering how someone is dead LOL, it's so stupid tbh, but still love the quest and the idea.

    The Purification is the quest I never like doing… Sure, we are a bunch of murderers in the Brotherhood, but still I really like Cheydinhal sanctuary Dark Brotherhood NPCs for some reason. It sucks you have to kill them all spoiler alert just to realize later that none of them was the traitor after all… Some sort of investigation beforehand would be much better solution, but well this is The Elder Scrolls universe… No one really likes to do detective work much around here, when you can slash N' smash, I guess :D.

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