In life we face many problems. In this educational and instructive video I will demonstrate the healing power that comes with the visceral sensory experience of blasting small ships apart with a 15 inch naval artillery cannon.
Want use the DIP mod? Well you can! https://www.nexusmods.com/ultimateadmiraldreadnoughts/mods/7
Want to make DIP even better, or use the latest version of NAR? Well then you need Nathan Kell’s Tweaks and Fixes which you can get here: https://forum.game-labs.net/topic/44003-1605-code-tweaks-and-fixes-v383-bugfixes-new-features-for-players-support-for-modders-including-new-nations-and-better-ai-ship-generation/
Making videos is my job these days, if you loved the video and fancy leaving me a small consideration then you can! http://ko-fi.com/brothermunro
Join this channel to get access to perks including naming your own ships:
https://www.youtube.com/channel/UC-um1rzbz6nILkDr-w9gC9Q/join
When I stream on YouTube I also stream live on Twitch if you prefer it over there! http://twitch.com/brothermunro
Do you want to help develop the Dreadnought Improvement Project? Perhaps you just want to join a friendly Dreadnought obsessed community? Maybe you want to send in a ship design for this campaign? Well I have a discord server! https://discord.gg/4eDfzd9
Or you could join my wonderful patrons ( http://patreon.com/brothermunro ) who really do keep the channel going financially and are the heart of the community:
Captain of the 1st Company: Treefrog
Captain of the 2nd Company: Alerik Rahl
Lieutenants: Zaeren
Veteran Sergeants: 1st Place Onion, Rui, Welshy, Telemonian Dan, Rocket Linux
Sergeants: Charles Wright, Jackie, Twitchyknees
Veterans: Adrien Young, Sunless Sky Nova, Darth Vendar, Martti
Battle Siblings: ArtsyJohnE, Caleb Mayer, DWB001, Haytor, Jackychan97, Jeffery Labbe, Joakim B, JT Bismarck, Laszlo Szidonya, M van Dongen, nagebenfro, Patrick Connerney, Patrick Welsh, PS_Games, Tentacle Shogun, Zadrias, Good Boy 24, Jessica Rae
source
24:57 those jokes were so unexpectedly fitting that I laughed my head off….
Am I the only one, that hates that the silhouettes that represent the enemy ships at the top of the screen need ten or so seconds after the enemy division is detected to become clickable?
I asked the Devs now multiple times to add a "lock division" button. But it seems that UI/UX isn't there priority, lika at all….
Well, the AI certainly chose violence during the first part of the episode! But I'll excuse that given the many, ehm, "lucky" torpedo dodges by the Duty Eternal.
Again.. 😍
Don't know if you know this, but clicking on the "[Enemy Ship] has spotted [Your Ship]" notification will teleport the camera to the enemy ship's position.
Absolutely despise the division UI. Absolutely rage-inducing trying to sort out a big fleet at the start of a fight and it begins merging unselected groups together for seemingly no reason. God I fucking hope they fix the UI at some point this decade
Yeah I hear ya about the AI
12 offensives. Jesus did the death core of the krieg hear that shoves were going on sale in those provenances
I love how the US is just casually sat on 13 allied minor nations, I've never seen anywhere near that many allied to one great power before
I just imagine the death korp of krieg charging at the enemy endlessly in the offensives that are going nowhere
I don't know how feasible this would be, but have you considered trying to put both front guns on barbettes (one being the shortest one you can put the main gun on) so that you can bow mount some deck torpedo launchers, to really lean into the Imperium of Man aesthetic?
They really need to have a proper fleet formation pre battle screen.. looks almost unplayable otherwise.. as it often precludes correct deployment and gives the enemy a severe advantage
Wews the Duty Eternal's skipper surely had good skills in guiding her around the torpedo soup thrown up by those Spanish cruisers.
I think he deserves a medal for that.
Day 78 of posting a obligatory comment to boost engagement
Duty Eternal ddodged an entire years worth of torpedoes in a single battle
21:10 Rylanor & co. bullying a port.
'Across its words now, demanding to know
Are we standing here gathered as friend or foe?'
Foe, definitely foe.