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We had the fantastic opportunity of speaking with Ichiro Hazama (Producer) and Masanobu Suzui (Director) about Theatrhythm Final Bar Line. It was an absolute privilege and we hope you enjoy listening to our interview!
0:00 Introduction
1:40 Why did it take so long for the original Theatrhythm to be made?
3:00 Who was responsible for proposing Theatrhythm Final Bar Line?
4:17 Why has Final Bar Line gone so heavy on the RPG mechanics?
7:06 Why was the ‘Critical’ and ‘Perfect Critical’ distinction necessary?
8:43 How did you decide which tracks would get ‘Supreme’ Difficulty?
10:49 Who’s the best Theatrhythm player on the dev team?
11:33 Are there plans to add tracks from Final Fantasy XVI / Endwalker?
12:59 Can you see Theatrhythm becoming an anniversary franchise?
14:05 Would you be open to making Theatrhythm NieR?
16:20 Would you like to create a successor to Dissidia Duodecim?
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I don't plan to pick up Theaterhythm, but that was a fantastic and very fun interview.
15:28 Theatrhythm Taro-verse would have the craziest plot
Great interview! Happy to get so much development info right before release, thanks for making it happen
This was an amazing interview you did. I have gained new insights on the Theatrythm development, and passion thanks to this video. Thank you very much for providing us with such great piece of content FF Union.😊
I am so excited for Theatrhythm tbh! I loved the 3DS games (and Melody of Memory while I’m here) and have been loving the demo so far. Release day can’t get here fast enough. [flails]
This Interview is everything ! 😭❤
Final bar line is a masterpiece tbh 💖
great questions for the interview, was a fun watch
I can't wait to play Caius theme.
What an excellent interview! You asked a lot of really good questions and even helped shed some light on Endwalker and XVI's future in the game! Did NSP put you up to that? Blink twice if yes. And as sad as it makes me I can respect that they want to move on to different things and let a newer generation pick up that work if they want to…but of all the games to be milked at that company I want it to be theatrhythm! lmao. It's by far my favorite.
Love this interview . You can see how everyone is so passionate for this game.cant wait for tomorrow 🙂
That was great guys
Daryl doing an incredible job as usual keep up the great work bro
Loved this so much! Seeing their delighted reactions to how insightful and well-researched the questions were was amazing, you guys really nailed the interview and it's just gotten me even more excited to play once it drops tomorrow! Just over an hour before it goes live if it's available at midnight, so stoked 😋✨️
So much love and passion went into Final Bar Line. Excessively happy about that.
I think the real question is: why Final Bar Line?
i was thinking as you asked the nier question that i'd rather have theatrhythm drakengard, just because the first game has one of my favorite video game osts in existence, but then i remembered what that would actually mean and how the series has already used rhythm mechanics, and i take it back
was a good interview. I hope someone down the line really wants to pursue another attempt at dissidia nt style of game
Fantastic interview! Thank you
Dude, what an amazing interview! Thanks for asking about Dissidia too, I think all FF fans are always waiting for the next big news about it. It's nice to see that even people like them are looking forward to the next big iteration. Now to play Final Bar Line!
I can’t wait! Also is that CDawg VA?
This is wut we want from interviews with game devs u guy's have set a high bar and I really wish others will follow
I really hope there's a new Dissidia that's actually good and not what they gave us with NT. Dissidia really deserves to be more in the limelight and NT wasn't it at all.
I never knew there were previous titles!
I bought the one coming soon and I'm actually super hype to try it and this interview makes me even happier to have bought the game xD
They cared about it and just from the Demo I loved it, can't wait to play it and thanks to them! <3
You know a game will be good when the developers put theirs heart into it, and if this is really the last game of the series I hope they add a ton of DLC
Great interview but I kind of wish you added subtitles rather than adding the translator’s voice over them.
I didn't HATE Dissidia NT…. Felt more should've been done with it. I'd be open for another. Especially if they decide to branch out beyond just Final Fantasy and add their other I.P.s to the mix. (Vagrant Story, Star Ocean, Dragon Quest, Parasite Eve, etc.)
What's the name of the OST at the beginning?
Great interview and a great game
Dissidia means so much to me as a big FF fan. I NEED it to finish right
great interview! i love to see so much passion